ADDON : Sbrodj, island made by Old Bear

Version : 1.37

Release Date : April 2010

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CONTACT INFORMATION :
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oldad@hotmail.fr


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DESCRIPTION :
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Some facts about the Sbrodj project.

After releasing Sbrodjistan for ArmA, I am back to my initial projected island : Sbrodj.
First unreleased Sbrodj was an unplayable ArmA map.
Unplayable due to forest, I have been a victim of the "Schmalfelden syndrom".
Too much trees on the map ... so I had switched to a desert map : it has been Sbrodjistan !

So, back to Sbrodj. The project was to build a Warfare dedicated map. 
So the main features are :  
- a "no corner" structure, 
- a roughly symmetrical shape 
- a "simplified" map with less objects and more open buildings.
It was also built so it can hosts large tanks battles

Some facts about Sbrodj :

Sbrodj : a divided country !
Once an united country, with Sbrodj as a capital, the Sbrodj country has been divided for years by the Iron Curtain.
You can still get caught in the barbed wire along the Nordgarden-Youjnisad frontier.
A short reunification era has been followed by a year long civil war. 
The capital city has been destroyed. The medieval castle is the only standing remain of a former beautiful town.
Everywhere on the island, you can get a glimpse at civil war destructions : town, villages, bridge, houses.
It looks peaceful but the conflict is still smouldering under the ashes ...

 
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CONTENT/FEATURES/CHANGES/BUGS :
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Sbrodj features:

- 2 main bases/airports [AI friendly],
- 2 disused WW2 bases for skilled pilots only ;) .
- 2 main towns Severnsk and Zuud,
- one main ruined town, Sbrodj the former capital town,
- many villages, 2 of them ruined,
- a railway network in the North-East part,
- 2 dams
- some bridges,

and  2 small islands to be used in Warefare ...

The main issues for players are the bumpy roads. 
I have already spend too long hours waiting for "road smoothing" witout too much results.
The other source of concern if low FPS and even freeze -on low end PC- at Severnsk and Zuud approach due to the use of many enterable buildings.
The main issue for AI are the "rivers" even if the fording places are numerous and engeneered for AI.


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VERSIONS HISTORY :
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All previous released for ADO team testing and private use.

v1.3 Public release.

V1.31 Test version.

V1.32 Test version.

V1.33 Public release, 
Changelog :
- Suppressed misplaced ruined house at Bf20,
- Raised the height of the large red hangar in Kombinat,
- Added more than 10 000 various objects providing cover (walls, plants ...) around Severnsk, Brk, Kombinat, in Sbrodj valley and around the 2 main bases,
- Totally rebuilt walls and fences around main bases,
- Repositionning stairs in Sbrodj castle ,
- Added some runway length on Brk base,			
- Modified roads and bridges in Norgard area,
- Modified roads in Ioujnisad area,
- Suppressed trees on roads
- Repositionning rail tracks in 
- Modified "middle" texture to tweaked down it's brightness.

V1.34 Public release, 
Changelog :
- Modified .cpp as suggested by Kju (Thanks Kju !)
- Repositionning misplaced trees and rocks in the Sbrodj Valley (bug report by Gutm@sher, thanks!)
- Repositionning misplaced walls in Sbrodj.

V1.35 / V1.36 Test versions.

V1.37 Public release - 
Changelog :
- Modified rivers, they are fordable all along, down to anti-salt walls,
- Decreased number and size for tall grass clutters,
- Suppressed rocks on 2 islets,
- Suppressed one shrub model on the whole map,
- Modified forests using MaskMapper,
- Changed models for various walls in the central valley,
- Suppressed objects (walls, shrubs) in the North of central valley,
- Modified roads,
- Suppressed misplaced ruined houses,
- Suppressed rocks and trees on roads, 

			
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INSTALLATION :
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The PBO and Sign files in the archive need to be extracted into your ArmA folder.
However the mod folder method is the better solution.
Copy the following URL into your browser to view a Mod Folder Tutorial : http://tinyurl.com/armamodfolder


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CREDITS AND THANKS :
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Benny for his BE Warfare mission and his advice,
ADO Floosy for his tutorial and help,
ADO HusKy, ADO The_Killer,ADO ANgel,ADO Philippe83 for the Betas testings, 
ADO Neo, ADO Benson, ADO Romulus, ADO Drooper63 for bugs reports,
ADO Le Sicilien for the missions !

and all the 

Clan ADO    http://www.clan-ado.fr/


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DISCLAIMER :
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I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

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