ADDON : mar_2MAW made by Meatball0311
Version : 2.0
Release Date :




*****REMOVE ALL PRIOR VERSIONS OF mar_f18.pbo/fz_f18.pbo/mar_pilot.pbo*****

======================
CONTACT INFORMATION :
======================

meatball0311@usa.com


======================
REQUIRED ADDONS:
======================

ARMA II CO
CBA
GLT_Missilebox
mar_pilot



STRONGLY RECOMMENDED:
mando_missile.pbo


======================
DESCRIPTION :
======================

Aircraft can be found under:
----------------------------

Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)

Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)

Blufor > RAAF > No. 1 Squadron (1SQN)



Pilot can be found under:
-------------------------

Blufor > USMC > Men > Fighter Pilot 



FOLD WINGS:
-------------
this animate ["l_wingfold",1]
this animate ["r_wingfold",1]

OPEN CANOPY:
--------------
this animate ["canopy",1]



==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

I have decided to release this version because it has been sitting on my shelf for months now.  Many of the previous problems have been fixed, however, there are still several things that need to be addressed.  I will work on them when I have time.

At this time this addon contains USMC F/A-18F variant, US Navy F/A-18F, and RAAF F/A-18F.


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

CHANGES:
-------- 

UPDATE mar_2MAW_V2.0 
--------------------

UPDATE mar_2MAW_V1.8 (with a special thanks to Mandoble)
--------------------
FIXED: Damper now works perfectly!!
FIXED: Lift envelope was off (plane took off by itself at like 150 km/hr)
IMPROVED: HUD 
IMPROVED: Afterburner flame
FIXED: Chernarus lag (tested with 5 F/A-18 vers 5 SU-34, only lagged once and that was during an explosion)
ADDED: Extended_Eventhandler (CBA Required)
ADDED: Two more US Navy fighters
ADDED: New MFD 3 with startup
ADDED: Indicator Lights with startup
REWORKED: The whole addon, rewrote scripts from .sqs to .sqf, removed scripts, renamed classnames of aircraft, renamed addon to MAR tag. (A big thanks goes out to Franze and the ones that helped him with the original F/A-18.)
FIXED: AI landing gear issue (still havent had a chance to check them landing)
FIXED: LOD issue
REVERTED: Back to vanilla ArmA II useraction Gear Up/Gear Down
STARTED: Working on new added bonuses with Mandoble.
SPECIAL THANKS: USMC (#2)[GLT]MYKE,  (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!


UPDATE mar_2MAW_V1.7 (REMOVED DUE TO ANNOYING ERRORS)
--------------------
REMOVED: F/A-18F marker
FIXED: Engage Afterburner action 
IMPROVED:  I really like the new textures (Thanks F2F_BHO and tromac)
IMPROVED:  The afterburner flame
SPECIAL THANKS: USMC (#2)[GLT]MYKE,  (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!
FINISHED: Startup sequence for MFD 1, MFD 2 (I have more plans for them in the future)
CHANGED: HUD color
FIXED: takeoff speed actually it is now around 175!
FIXED: Can use player profile face with pilot
FIXED: Canopy angle to high when open, Bottom of canopy should almost pass through top of WSO seat.
DID THE BEST THAT I CAN AT THIS MOMENT ON THE DAMPERS...THEY STILL NOT THE BEST BUT I FEEL IN TIME THEY WILL BE
ADDED: No. 1 Squadron of the Royal Austrailian Air Force (Textures done wonderfully by tromac!!)
IMPLEMENTED: hiddenselections on the planes so the file will stay small and faster..
WIP: the cockpit might have some black areas that should have textures.. i know about that and actually am planning on redoing the cockpit.  will be on later update.
CORRECTED LAND CONTACT POINT:  plane was hovering a little should be good now.



UPDATE mar_2MAW_V1.6
--------------------
ADDED: Dampers to aircraft
SCALED: Canopy a little down to real life scale
FIXED: AI Landing gear issue (now retracts landing gear on takeoff, havent checked if it lowers on landing)
FIXED: Units not getting in
FIXED: landing crashes (doesnt damage as often)

UPDATE mar_2MAW_V1.5
--------------------
FIXED: US Navy faction error 
ADDED: PVS14 to pilot
**ADDED: Holster script (Thanks to Celery) (not working)
IMPROVED: HUD Compass texture and HUD display
FIXED: Flight Path Indicator and ILS
IMPROVED: F/A-18 unit picture
FOUND: Corrected something that removedAllWeapons from pilot.. I fixed it.
IMPROVED: The user actions.. check them out!
SOLVED: EJECTION FAIL issue (due to running ACE ejection )

UPDATE mar_2MAW_V1.4
--------------------
ADDED: Carrier Air wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
FIXED: useraction title "Lower Landing Gear" and "Retract Landing Gear"
FIXED: ERROR "pvs14.p3d not found"
ADDED: GEAR to Fighter Pilot 

("Binocular_Vector","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","M9")
CHANGED: mar_pilot now can be found under: Blufor > USMC > Men > Fighter Pilot
IMPROVED: mar_pilot addon, especially worked on helmet and rvmat. 
ADDED: Pilot now has control of machine gun with crosshair (Thanks to Tasel)
FIXED: WSO optics (Thanks to Tasel) now optics include normal, nightvision, thermal white, thermal black. 
ADDED: zoom levels to WSO optics (Thanks to Tasel)

UPDATE mar_2MAW_V1.3
--------------------
RESOLVED: TAILHOOK ISSUE - But I think there might be still two actions that pop up, but I dont think they are on my part, because my useractions would be "Tailhook DOWN" and "Tailhook UP".
REMOVED "F-18" which was really F35B
FIXED Ejection error
FIXED not positively sure but hopefully fixed the multiplayer landing gear issue.
CHANGED now can be found under: Blufor > USMC > 2nd Marine Aircraft Wing (2MAW)
COMING SOON: Carrier Air Wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)

UPDATE mar_2MAW_V1.2
--------------------
FIXED mar_pilot.. no longer running into invisible walls on Nimitz deck
REMOVED extra "gear up' and 'gear down" actions
FIXED Pilot View centered for all units
FIXED Pilot RTM file so pilot is not situated nicely in cockpit
RESOLVED Scaling Issue - I checked the dimensions of the F/A-18F and the model is nearly perfect on scale.

UPDATE mar_2MAW_V1.1
--------------------
* FIXED: MMA - Need to make corrections on the ViewPilot view. pilots and gunners heads seems too off center (HIGH)
* FIXED (sort of) : I changed it back to green hud... I know the horizon bar turns... it will have to do for now 


======================
CLASSNAMES :
======================

Aircraft:

MARINES
-------
vmfa_aw533_01
vmfa_aw533_02
vmfa_aw533_03
vmfa_aw533_04
vmfa_aw533_05


NAVY
----
vfa_14_200
vfa_14_202
vfa_14_203




RAAF
----
no_1sqn_204
no_1sqn_206
no_1sqn_208
no_1sqn_210
no_1sqn_212



Weapon Systems and magazines:

GLT_AIM9M_Launcher
"GLT_2Rnd_AIM9M",
"GLT_4Rnd_AIM9M",
"GLT_6Rnd_AIM9M",
"GLT_8Rnd_AIM9M",
"GLT_10Rnd_AIM9M",
"GLT_12Rnd_AIM9M"

GLT_AIM9X_Launcher
"GLT_2Rnd_AIM9X",
"GLT_4Rnd_AIM9X",
"GLT_6Rnd_AIM9X",
"GLT_8Rnd_AIM9X",
"GLT_10Rnd_AIM9X",
"GLT_12Rnd_AIM9X"

GLT_AIM120_Launcher
"GLT_2Rnd_AIM120",
"GLT_4Rnd_AIM120",
"GLT_6Rnd_AIM120",
"GLT_8Rnd_AIM120",
"GLT_10Rnd_AIM120",
"GLT_12Rnd_AIM120"

GLT_AIM7_Launcher
"GLT_2Rnd_AIM7",
"GLT_4Rnd_AIM7",
"GLT_6Rnd_AIM7",
"GLT_8Rnd_AIM7",
"GLT_10Rnd_AIM7",
"GLT_12Rnd_AIM7"

GLT_AIM54_Launcher
"GLT_2Rnd_AIM54",
"GLT_4Rnd_AIM54",
"GLT_6Rnd_AIM54"

GLT_R3_Launcher
"GLT_2Rnd_R3",
"GLT_4Rnd_R3",
"GLT_6Rnd_R3",
"GLT_8Rnd_R3",
"GLT_10Rnd_R3",
"GLT_12Rnd_R3"

GLT_R60_Launcher
"GLT_2Rnd_R60",
"GLT_4Rnd_R60",
"GLT_6Rnd_R60",
"GLT_8Rnd_R60",
"GLT_10Rnd_R60",
"GLT_12Rnd_R60"

GLT_R27_Launcher
"GLT_2Rnd_R27",
"GLT_4Rnd_R27",
"GLT_6Rnd_R27",
"GLT_8Rnd_R27",
"GLT_10Rnd_R27",
"GLT_12Rnd_R27"

GLT_R73_Launcher
"GLT_2Rnd_R73",
"GLT_4Rnd_R73",
"GLT_6Rnd_R73",
"GLT_8Rnd_R73",
"GLT_10Rnd_R73",
"GLT_12Rnd_R73"

GLT_R77_Launcher
"GLT_2Rnd_R77",
"GLT_4Rnd_R77",
"GLT_6Rnd_R77",
"GLT_8Rnd_R77",
"GLT_10Rnd_R77",
"GLT_12Rnd_R77"

GLT_R550_Launcher
"GLT_2Rnd_R550",
"GLT_4Rnd_R550",
"GLT_6Rnd_R550",
"GLT_8Rnd_R550",
"GLT_10Rnd_R550",
"GLT_12Rnd_R550"

GLT_AIM132_Launcher
"GLT_2Rnd_AIM132",
"GLT_4Rnd_AIM132",
"GLT_6Rnd_AIM132",
"GLT_8Rnd_AIM132",
"GLT_10Rnd_AIM132",
"GLT_12Rnd_AIM132"

GLT_METEOR_Launcher
"GLT_2Rnd_METEOR",
"GLT_4Rnd_METEOR",
"GLT_6Rnd_METEOR",
"GLT_8Rnd_METEOR",
"GLT_10Rnd_METEOR",
"GLT_12Rnd_METEOR"

GLT_AGM114_Launcher //IR guided variant
"GLT_2Rnd_AGM114",
"GLT_4Rnd_AGM114",
"GLT_6Rnd_AGM114",
"GLT_8Rnd_AGM114",
"GLT_10Rnd_AGM114",
"GLT_12Rnd_AGM114",
"GLT_14Rnd_AGM114",
"GLT_16Rnd_AGM114",
"GLT_18Rnd_AGM114"

GLT_AGM114K_Launcher //Laser guided variant
"GLT_2Rnd_AGM114K",
"GLT_4Rnd_AGM114K",
"GLT_6Rnd_AGM114K",
"GLT_8Rnd_AGM114K",
"GLT_10Rnd_AGM114K",
"GLT_12Rnd_AGM114K",
"GLT_14Rnd_AGM114K",
"GLT_16Rnd_AGM114K",
"GLT_18Rnd_AGM114K"

GLT_AGM65_Launcher //IR guided variant
"GLT_2Rnd_AGM65",
"GLT_4Rnd_AGM65",
"GLT_6Rnd_AGM65",
"GLT_8Rnd_AGM65",
"GLT_10Rnd_AGM65",
"GLT_12Rnd_AGM65"

GLT_AGM65E_Launcher //Laser guided variant
"GLT_2Rnd_AGM65E",
"GLT_4Rnd_AGM65E",
"GLT_6Rnd_AGM65E",
"GLT_8Rnd_AGM65E",
"GLT_10Rnd_AGM65E",
"GLT_12Rnd_AGM65E"

GLT_AGM84_Launcher
"GLT_2Rnd_AGM84",
"GLT_4Rnd_AGM84",
"GLT_6Rnd_AGM84"

GLT_AGM88_Launcher
"GLT_2Rnd_AGM88",
"GLT_4Rnd_AGM88",
"GLT_6Rnd_AGM88"

GLT_CH15_Launcher //GPS/INS guided
"GLT_1Rnd_CH15",
"GLT_2Rnd_CH15",
"GLT_4Rnd_CH15",
"GLT_6Rnd_CH15",
"GLT_10Rnd_CH15",
"GLT_12Rnd_CH15"

GLT_CH15A_Launcher //Special weapon for MMA
"GLT_1Rnd_CH15APS",
"GLT_2Rnd_CH15APS",
"GLT_4Rnd_CH15APS",
"GLT_6Rnd_CH15APS",
"GLT_10Rnd_CH15APS",
"GLT_12Rnd_CH15APS"

GLT_CH15P_Launcher //Special weapon for MMA

GLT_CH15S_Launcher //Special weapon for MMA

GLT_CH29L_Launcher
"GLT_2Rnd_CH29L",
"GLT_4Rnd_CH29L",
"GLT_6Rnd_CH29L",
"GLT_8Rnd_CH29L"

GLT_CH29T_Launcher
"GLT_2Rnd_CH29T",
"GLT_4Rnd_CH29T",
"GLT_6Rnd_CH29T",
"GLT_8Rnd_CH29T"

GLT_CH59_Launcher
"GLT_1Rnd_CH59",
"GLT_2Rnd_CH59",
"GLT_4Rnd_CH59"

GLT_AM39_Launcher
"GLT_1Rnd_AM39",
"GLT_2Rnd_AM39",
"GLT_4Rnd_AM39"

GLT_AS4_Launcher //GPS/INS guided
"GLT_1Rnd_AS4",
"GLT_2Rnd_AS4",
"GLT_3Rnd_AS4"

GLT_AS4PSI_Launcher //Special weapon for MMA
//GPS/INS guided
GLT_CH31_Launcher //GPS/INS guided
"GLT_1Rnd_CH31",
"GLT_2Rnd_CH31",
"GLT_4Rnd_CH31"

GLT_CH31P_Launcher //Special weapon for MMA
"GLT_1Rnd_CH31P",
"GLT_2Rnd_CH31P",
"GLT_4Rnd_CH31P"

GLT_FAB250_Launcher
"GLT_2Rnd_FAB250",
"GLT_4Rnd_FAB250",
"GLT_6Rnd_FAB250",
"GLT_8Rnd_FAB250",
"GLT_10Rnd_FAB250",
"GLT_12Rnd_FAB250",
"GLT_36Rnd_FAB250"

GLT_FAB500_Launcher
"GLT_2Rnd_FAB500",
"GLT_4Rnd_FAB500",
"GLT_6Rnd_FAB500",
"GLT_24Rnd_FAB500"

GLT_MK81_Launcher
"GLT_2Rnd_MK81",
"GLT_4Rnd_MK81",
"GLT_6Rnd_MK81",
"GLT_8Rnd_MK81",
"GLT_10Rnd_MK81",
"GLT_12Rnd_MK81"

GLT_MK82_Launcher
"GLT_2Rnd_MK82",
"GLT_4Rnd_MK82",
"GLT_6Rnd_MK82",
"GLT_8Rnd_MK82",
"GLT_10Rnd_MK82",
"GLT_12Rnd_MK82"

GLT_MK84_Launcher
"GLT_2Rnd_MK84",
"GLT_4Rnd_MK84",
"GLT_6Rnd_MK84"

GLT_AGM154A1_Launcher //GPS/INS guided
"GLT_1Rnd_AGM154A1",
"GLT_2Rnd_AGM154A1",
"GLT_4Rnd_AGM154A1"

GLT_AGM154A_Launcher //GPS/INS guided
"GLT_1Rnd_AGM154A",
"GLT_2Rnd_AGM154A",
"GLT_4Rnd_AGM154A"

GLT_GBU12_Launcher
"GLT_2Rnd_GBU12",
"GLT_4Rnd_GBU12",
"GLT_6Rnd_GBU12",
"GLT_8Rnd_GBU12",
"GLT_10Rnd_GBU12",
"GLT_12Rnd_GBU12"

GLT_GBU53_Launcher //GPS/INS guided
"GLT_2Rnd_GBU53",
"GLT_4Rnd_GBU53",
"GLT_6Rnd_GBU53",
"GLT_2Rnd_GBU53BIS"

GLT_GBU39_Launcher //GPS/INS guided
"GLT_4Rnd_GBU39",
"GLT_8Rnd_GBU39",
"GLT_12Rnd_GBU39",
"GLT_16Rnd_GBU39"

GLT_MOAB_Launcher //GPS/INS guided
"1Rnd_GBU43_GLT"

GLT_GBU24_Launcher
"GLT_2Rnd_GBU24",
"GLT_4Rnd_GBU24",
"GLT_6Rnd_GBU24"

GLT_KAB250_Launcher
"GLT_2Rnd_KAB250",
"GLT_4Rnd_KAB250",
"GLT_6Rnd_KAB250",
"GLT_8Rnd_KAB250",
"GLT_10Rnd_KAB250",
"GLT_12Rnd_KAB250"

GLT_KAB500_Launcher
"GLT_2Rnd_KAB500",
"GLT_4Rnd_KAB500",
"GLT_6Rnd_KAB500",
"GLT_8Rnd_KAB500"

GLT_KAB500SE_Launcher //GPS/INS guided
"GLT_2Rnd_KAB500_JDAM",
"GLT_4Rnd_KAB500_JDAM",
"GLT_4Rnd_KAB500_JDAMBIS",
"GLT_6Rnd_KAB500_JDAM",
"GLT_8Rnd_KAB500_JDAM"

GLT_KAB1500_Launcher
"GLT_1Rnd_KAB1500",
"GLT_2Rnd_KAB1500",
"GLT_4Rnd_KAB1500",
"GLT_5Rnd_KAB1500"

GLT_FFARLauncher_unguided
"GLT_38Rnd_HYDRA70_unguided",
"GLT_76Rnd_HYDRA70_unguided",
"GLT_114Rnd_HYDRA70_unguided",
"GLT_152Rnd_HYDRA70_unguided"

GLT_FFARLauncher_laser //Laser guided variant
"GLT_38Rnd_HYDRA70_laser",
"GLT_76Rnd_HYDRA70_laser",
"GLT_114Rnd_HYDRA70_laser",
"GLT_152Rnd_HYDRA70_laser"

Special purpose magazines
Bomb Rack Unit BRU-61A, for use with GBU-39 SDB. Needs special proxy
settings on vehicle
GLT_1Rnd_BRU61A
GLT_2Rnd_BRU61A
GLT_3Rnd_BRU61A
GLT_4Rnd_BRU61A

19 Round FFAR Hydra70 Pods in paired magazines. For use with GLT FFAR
launchers and magazines.
GLT_2Rnd_FFARPOD
GLT_4Rnd_FFARPOD
GLT_6Rnd_FFARPOD
GLT_8Rnd_FFARPOD

AN/AAQ-28 Targetting pod (no functionality, just decoration/immersion)
GLT_1Rnd_ANAAQ28

Several filler magazines to keep proxies empty.
GLT_empty_2
GLT_empty_4
GLT_empty_6
GLT_empty_8
GLT_empty_10
GLT_empty_12
GLT_empty_14
GLT_empty_16
GLT_empty_18
GLT_empty_20
GLT_empty_22
GLT_empty_24
GLT_empty_26
GLT_empty_28
GLT_empty_30
GLT_empty_32

Special purpose ammo:
GLT_BGM109_AG

cfgVehicles classnames added:
GLT_Su39_laser
GLT_Su39_JDAM
GLT_Su34_Laser
GLT_Su34_JDAM
GLT_AV8B2_JDAM
GLT_A10_US_EP1_JDAM
glt_MOABdisplay


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA/Addons folder.
However the mod folder method is the better solution. 
Copy the following URL into your browser to view a Mod Folder Tutorial : http://tinyurl.com/armamodfolder


======================
CREDITS AND THANKS :
======================
Pharohx
[GLT] Myke
ANZACSAS Steve
Mandoble
F2F_BHO
Tasel

and many more out there in the community... thank you! 



======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.
Check ArmedAssault.info to get the latest ArmA news !
