S_NVG, fixed range nightvision, or how i learned to stop crying and love the nightvision.
v0.5

the purpose of this addon is to disable the disliked nightvision HDR effect

Gameplay notes:
-The NV sensivity is set by default to 1.5, which is good for most nights of the year.
-You can adjust the sensivity by PageUp and PageDown keys.
-You can switch the game's stock automatic nightvision adjustment on and off from your action menu. It is disabled by default.

for ideas and suggestions, comment in the forum thread or mail me at pahappo@gmail.com

history:
v0.1: initial release
v0.2: a number of issues fixed;
- no longer conflicts with BIS' nvg.. you no more have to unassign the key.. the addon automatically deals with this
- cleaned up the code some.. it actually makes sense now
- eliminated the hack delay when taking off the nvg
- made it slightly darker.. it was oversensitive for most nights
v0.3: stuff fixed;
- works with all missions now
- extended eventhandlers :O
- added an action to toggle HDR on and off
v0.4:
- no longer conflicts with GMJ_SightAdjustment nor SightAdjustment_AutoInit
- fixed issue where script ran for every npc, which was dumb
- vehicles should work properly now
- death, teamswitch and some other issues are addressed, but not foolproof
- other stupid bugs i squashed but can't remember anymore
- added keys to change NV sensitivity (page up and page down)
v0.5: hotfix release to resolve some pressing issues
- key assignments survive a savegame
- no longer leaves action on old character on teamswitch
- autoadjust action isn't echoed at the center of the screen anymore (distracting)

plans for v0.6;
- multiplayer support?
  should probably be required for all
  if somebody tells me what is needed, i'll add it
  i don't play multiplayer so it is not a personal priority
- moved keydown event over to it's own addon, which will be required from now on
- this will allow configuration of addon from a text file and futureproof compatibility, if other addon makers adopt the key event addon