Current version is 2.6 (24.May.2008)

Revisions
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2.6 More decent design + moveable interface
2.6 Autoconfiguration of options based on addon presence (ACE Mod)
2.5 Reworked VFAI_ControlPanel GUI and functionality; same rev number for all addons in one package
1.1 reworked config.cpp to avoid action menu entry popping up all the time; only group leader gets to see the entry at all
1.0 Initial release

1. What does VFAI_ControlPanel do?
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If you throw this addon into your addons folder each group leader (in single player mode: the player) will be given an action menu entry "VFAI Control". By using this control panel you can enable/disable some settings for the VFAI addons.


2. Current options
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Equipment.AI - My Group
- Enable: This will set the Equiment.AI addon scripts to an active state for units of your group
- Disable: This will pause the Equiment.AI addon scripts for units of your group. Current orders might still be carried out but will be aborted as soon as possible. So don't expect units to freeze rightaway.

Equipment.AI - GLOBAL
- Enable: This will set the Equiment.AI addon scripts to an active state for ALL units (friendly, enemy, civilian)
- Disable: This will pause the Equiment.AI addon scripts for ALL units. Current orders might still be carried out but will be aborted as soon as possible.

Smokeshell.AI - Global
- Enable: Units will throw smoke when hit and if you have the SmokeShell addon installed.
- Disable: Units will not throw smoke when hit.

Empty Weapons Behaviour
- Keep: Units will keep their weapons, even if all ammo is depleted.
- Drop: Units will drop their weapons as soon as all ammo is depleted

When finished with setting the desired options (simply by clicking them) click close.


(c) 2009 Victor Farbau
