Current version is 2.6 (24.May.2008)

1. What does VFAI_Smokeshell.pbo do?
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At mission start all units will be equipped with one Smokeshell by the script. Whenever a unit is hit it will throw the Smokeshell into the direction it suspects the shot came from.
This function adds something previously present in other AI extensions as well. I wrote this function again and included it as it seems to be an underestimated feature to me. A soldier hit by anything will try to determine the direction he was hit from and then throw smoke into that direction. Sometimes the throw direction seems random but sometimes it is spot on and (human) attackers can't see anything at all anymore. 

2. SmokeShell additional notes
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If you require full viewblock functionality of  smokegrenades make sure to use appropriate addons (such as DMarkwick's Smokegrenade addon) since the 
built-in Smokeshell model does not block AI's view.

3. Installation
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Singleplayer: drop the addon into your "addons" folder, that's it
Multiplayer: the addon needs to be installed on all machines participating in an MP game including the server in order to work

Revisions
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2.6 ACE smokeshells used if found
2.5 Same rev nunber for all addons, no further changes in this release
1.3 Control panel compatible
1.2 Corrected bug on dedicated server
1.1 Corrected behaviour where gunner would be automatically spotted by victim and victim's group
1.0 Initial release
