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| CH M1Abrams Pack version history |
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v1.01
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- fixed textures not visible after mission load in singleplayer

v1.0
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- reworked file structure, class names, model sections, scripts
- reworked armor values to fit ArmA 1.14
- tweaked textures
- optimized markings textures
- optimized all resolution LOD's
- fixed loaders optics color
- fixed shadow artefacts on markings
- fixed AI could not get in loaders turret
- new skate mount model for loaders M240
- added ammo belt animation for M240 and M2HB
- added CWS model to commanders turret
- added EAPU model to M1A1HC
- added M1 in 4 different paint shames
- added custom textures feature
- added FLIR script
- added smoke screen script
- added separate configuration files
- added sctringtable.csv to the configuration files (english and polish)

v0.95
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- fixed XEH compatibility (Extended Event Handlers required)
- fixed tracks visible through armor
- fixed M240 magazine class so it will not overwrite class from rifles config
- fixed some sound problems (new sounds are now defined in main config file)
- signed addon with new privatekey
- changed ammo count for M2 and mounted M240
- added T-72 with new armor values and fixed hit-points (based on NonWonderDogs Tank FCS)
- added more markings
- added markings.jpg that shows all markings available in this addon
- added reload sounds for MGs
- tweaked gunner sights so it's easier to shoot targets at 600m range

v0.9
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First release