_tex = _this select 0;

_camo = _this select 1;

_tex setObjectTexture [1,"textures\t72_1_co.paa"];
_tex setObjectTexture [2,"textures\t72_2_co.paa"];
_tex setObjectTexture [3,"textures\t72_3_co.paa"];
_tex setObjectTexture [4,"textures\t72_4_co.paa"];
_tex setObjectTexture [5,"textures\t72_track_co.paa"];


//the following code is here to fix a bug with setObjectTexture command in singleplayer games
sleep 0.1;

waitUntil {time == 0};

missions_textures = [_tex] execVM "textures.sqf"