----------------------------------------
|          Submarine Pack              |
|                                      |
|              beta 1                  |
|                                      |
|             by Gnat                  |
|                                      |
|        for Armed Assault             |
----------------------------------------
	    Apr 2009

Thanks to those who answered my various script,
config and O2 questions :)

************************************
******      FIRST NOTE       *******
************************************
******     READ IT !!!!      *******
************************************

Getting big working subs into ArmA takes some
serious work to get around the many technical
problems, so please take that into consideration
before complaining about something it does or
doesnt do. BUT, constructive feedback is
appreciated. And hey, remember its FREE !!
And I'v spend many 100s of hours on it already!
************  RANT OVER  ***********

Now read on :)

---------------------
------ CREDITS ------
---------------------
If you use bits of my scripts and CONFIG
please credit me at least. Thanks.


------------------------
---- ACTUAL HISTORY ----
------------------------
Some info on the web like;
http://en.wikipedia.org/wiki/Los_Angeles_class
http://www.subsim.com/ssr/akula2.html
http://en.wikipedia.org/wiki/Delta_class_submarine

In-game Pics
http://img2.imageshack.us/img2/5381/subah.jpg
http://img2.imageshack.us/img2/5793/subai.jpg
http://img2.imageshack.us/img2/2633/subaj.jpg


--------------------
---- THE ADDONS ----
--------------------

Original Addons by Gnat

- Los Angeles Class Sub -
-------------------------
BLUFOR Ship:
BLUFOR -> Ship -> SSN Los Angeles

- Delta IV Class Sub -
----------------------
OPFOR Ship:
OPFOR -> Ship -> SSBN DeltaIV

- Akula Class Sub -
-------------------
OPFOR Ship:
OPFOR -> Ship -> SSN Akula

- Various Torpedoes -
---------------------
EMPTY:
EMPTY -> Objects -> Torpedo xxxxx

==================================
>> REQUIRES MANDO MISSILE addon <<
==================================
DOWNLOAD HERE;
http://www.ofpec.com/ed_depot/index.php?action=details&id=536&game=ArmA
==================================

** Sub Features **
- AI auto-dive when in danger
- Manual dive to 100 meters
- Command and cargo space
- Walkable hull
- Working Missiles and Torpedoes
- Big explosion FX for missiles
- 1 working compass on Bridge !

MP Compatible? Should be, but not sure how well
all the scripts will work in MP.

Signature Key Included


-------------------------
-------- INSTALL --------
-------------------------
- Place the; 
	gnt_subs.pbo
	gnt_subs.pbo.Gnat001.bisign
in an addons directory in the ArmA directories
I don't recommend you use the default "AddOns"
directory where all the BIS addons are.

- Place the;
	SilentSubHunter.Sara.pbo
demo mission in your "Missions" directory in
the main ArmA game directory.
Goto "Missions" in ArmA to play them.


-------------------------
---- ACTION FEATURES ----
-------------------------
- Firing Torpedoes

ACTIONS
-------
- Point center cross-hair straight at target
- Press fire
- After a small delay you are advised if target locked
- Max lock range - 5km
- Torpedoes are Fire-n-Forget
- Torpedoes can be destroyed


-------------------------
---- VERSION CHANGES ----
-------------------------
Beta 1: Current for ArmA I (Apr 09)

---------------------
---- CLASS NAMES ----
---------------------
Subs - ( Class Ship )
Los Angeles	: GNT_LosAngeles
Akula		: GNT_Akula
Delta IV	: GNT_DeltaIV

Torpedoes - ( Class BuoyBig)
GNT_smu90f
GNT_smu90s
GNT_5365KE
GNT_MK48

Ammo;
Harpoon Missile		: M_GNTHarpoon_LAS
Ballistic Missile	: M_GNTR29RM_DLT
Dummy Torpedo Gun	: GntDummy_Gun

Mags;
1Rnd_Harpoon_LAS
1Rnd_GNTR29RM_DLT
1Rnd_GNTDummyGunA

Weapons;
GNTHarpoonLauncher_LAS
GNTR29RMLauncher_DLT
GNTDummyGunA

----------------------------
---- SCRIPTING FEATURES ----
----------------------------
NA


------------------------
---- FUTURE CHANGES ----
------------------------
- Better Torpedo system
- Damage Textures
- Sonar System
- Seabed terrain 3D display
- No dive below seabed
- Spec Ops deploy
- Another BLUFOR sub


------------------------
---- N O T E S !!!! ----
------------------------
Please report bugs.

BUGS or UNFINISHED
------------------
- New BUG - ALL LARGE VESSELS:- AI wont move on NON-BIS Islands
- Ships will kick at high speed when impacted by
   non-compliant weapons.
** TELL ALL ADDON MAKERS TO SWITCH OFF WEAPON GEO
   LOD COLLISIONS OTHERWISE NO ONES NAVAL VESSELS WILL WORK**
- AI tend to be slow moving once dived below water
- Cant command AI to "move forward", must click in distance or on Map
- Don't click to close to yourself, sub has BIG turning circle
- No real underwater view (BIS issue)
- Ships grouped and assigned Waypoints tend to waste time


The author can be contacted at the official forums at:
www.flashpoint1985.com
or gnat666@msn.com

Permission must be sort to use any included material.
Not for commercial or miltary use with any product or for 
porting to other games or product etc.

As some models may use copyright BIS material, a member of the
community can request the original P3D file, according to
BIS rules.

=================== Disclaimer: ========================
This is NOT an official Addon. Use it at your own risk.
========================================================
