
class CfgSounds
{
	sounds[] = {};

	class flick
	{
		name = "Flick";
		sound[] = {"flick.ogg", db+50, 1.0};
		titles[] = {};
	};

	class mando_gun
	{
		name = "mando_gun";
		sound[] = {"mando_gun.ogg", db+50, 1.0};
		titles[] = {};
	};

	class svd_single_shot_v2
	{
		name = "svd_single_shot_v2";
		sound[] = {"svd_single_shot_v2.ogg", db+50, 1.0};
		titles[] = {};
	};

	class m82_single_shot_v1	{
		name = "m82_single_shot_v1";
		sound[] = {"m82_single_shot_v1.ogg", db+50, 1.0};
		titles[] = {};
	};
	class PK	{
		name = "PK";
		sound[] = {"PK.ogg", db+50, 1.0};
		titles[] = {};
	};
};	
