// Include needed for Mando Missile ArmA
#include "mando_missiles\mando_missile.h"





class RscTitles
{
// Include needed for Mando Missile ArmA
#include "mando_missiles\mando_missiletitles.h"
};





OnLoadMission = "Mando Gun ArmA, by Mandoble";





class CfgSounds
{
   sounds[] = {};

// Include needed for Mando Missile ArmA
#include "mando_missiles\mando_sounds.h"


   class mando_gun
   {
      name = "mando_gun";
      sound[] = {"mando_gun.ogg", db+50, 1.0};
      titles[] = {0};
   };
};