============================================
SLX modification/enhancement by zGuba rev. 3
============================================

Requires SLX Mod and XEH, the newer version the better.

Changes and additions:
	VehicleEffects rev. 3:
	- autorotation script optimised
	- people abandon sinking choppers
	- pilots eject from Ka-50 when going down due to damaged rotors
	- EXPERIMENTAL: burning damage effect spawned locally on ALL units (however shouldn't damage remote units! to be tested) to save MP traffic - thanks to some Turkish guy who noticed it when I blew Balmopan up with GAU-8 once :)

	EngineStart rev. 4
	- now affects AI too, but does not make AI turn engine on and off all the time
	- script detects if player is using 1st camera view to declare whether to use proper technique of playing sound - thanks to Spooner!
	- new ignition sounds for cars, trucks and tanks (except of M1)
	- fixed errors from revision 3

	ModCore rev. 2 beta
	- I don't remember what exactly was changed, compare gameplay with official addon and this one

	ShotEffects rev. 2:
	- disabled SLX tracers by default. To enable them back set global variable SLX_TracersOn to true.

Installation:
Overwrite addons from Your ArmA\SLX\Addons direcory.

Questions?

zguba(at)kozacki.pl