modEmMaik's RHS Hind fix for ArmA 1.08+ 

required addons: RHS_Hind (http://www.armaholic.com/page.php?id=1099)

Changes:
- Adjusted trackLead for homing missiles (improves tracking on moving vehicles)
- Changed 12.7mm to airlock=1 (attacks airborn vehicles now)
- Added maxLeadSpeed to magazines (AI will use FFAR and MG on moving vehicles now)
- Removed burst entry on FFAR launchers (BI introduced a burst class to the FFAR's in 1.08)
- Adjusted threat values for Hind-P's (to prevent them from attacking airborn vehicles. More prio on ground targets now)

Main Features:
- Homing missiles behavior improved
- "Burst Class"-issue since ArmA 1.08 fixed

Be aware that the hind shows much more activity now. Some older missions, including the hind, might be a bit difficult now ;)

I have not fixed the rotor direction, because it needs to be fixed in the .p3d. This is a config-only fix.

Permission for release is granted be NX shadow.

Credits to:
RHS for this beauty.
Burns, WGL.Q, Sauerbraten and King Homer @hx3.de for their support and material
T_bone, CameronMcDonald, hamis, Gedis, A.T.R.F. special: Marijus plus all the others @http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi for tests, photos and suggestions
Rellikki (http://www.rellikki.armaholic.net/)
piranha-dl (http://www.denny-piranha.com/)
Vilas (http://ofp.gamepark.cz/_hosted/vilas/)
WGL mod team (http://ofpc.de/wargames/news.php) for their great mod
ACE team (http://ace.usmc-warriors.org/), successors of the former WGL team
Solus & Killswitch for their Extended_Eventhandlers implementation
BI (http://www.armedassault.com/) for their sample models
Wikipedia Project (en.wikipedia.org) for additional information

have fun and good luck,
modEmMaik