	     ****************************
	     *      KP CTI Occupation 	*
	     ****************************


        	       _II_
	   ,-----------|  |--------------.
	  /                               \
	 /                                 \
	(______,---.______________,---._____)
	 |_    |_|_|              |_|_|   _|
	  |    |_|_|  ________    |_|_|   |
	  |          /,======.\ _______   |
	  |   ,---.  \| _  _ |/| /^^^\ |  |
	  |  (,---.)  ||_||_|| | )   ( |  |
	  |_  |/^\|   |  == o| |_\___/_| _|
	    | |\_/|   |      | '-------'|
	    | '---' V |______|   `d8b., | hjw
	    |_@v*__\|/________\_\8BbP8b_| `97
             '--------'


A kickass CTI made by Ktotte and granQ.
Version 0.114

First we start with the addons. Its "non radar" vehicles, shilkas/vulcans that actually work and a model used for our SAM SITE.

Take CR-CTI mix with Company of heroes, tweak for more realism and remove the boring parts.
Thats what we been trying to do, this is a early version but we have had success with join in progress and a first basic AI to play against.
Our goals is to create the most fun and "realistic" CTI. We aim to give the player a feeling its a fullscale war and to create the best AI for any CTI to date.
Once again please understand this is early version but some features our ai have at this current stage:

	* Attacking and defending cities seperatly.
	* Switch production to counter the player side, attack with choppers will make the ai build more AA vehicles and less tanks.
	* Spending money and saving.

We could write a shitload of documentation to get you guys and gurls started but the best way to learn is to try.
However here is some very basic.

There are 3 types of "resources", Money, Industry, Logistics and resources are the same for the team. Teamwork requrired.
You will see two types of zones, the normal one is just a flag on the map. While a "Harbour/Airport" got a arrow.
When you captured a harbour or airport you can order vehicles from that city, price are the same as in the base except a higher logistics cost.
The diffrent menus are "Commander", "Vehicles", "Weapons", "Soldiers" and "Transport".

	Commander: Order artillery, mine laying choppers, UAV and ai controlled units.
	Vehicles: Buy a vehicle for personal use.
	Weapons: In KP CTI you select kits, this is army not your gangsta armsdealer.
	Soldiers: Very much like any other CTI.
	Transport: A "teleport" to any harbour you control. More action, less transport.

KP CTI homepage:

http://kpcti.granq.se


	***********************
		Credits
	***********************

www.anrop.net community for testing and feedback.

	***********************
		Classnames
	***********************

