OnMapClick Artillery v1.0
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Adapted from Resistance 1.85 to ArmA 1.04 by SoLo
Original Title: Reaper's Artillery Script v2.0 



Notes:
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Tested on ArmA: Armed Assault 1.04
Multiplayer Tested



Installation:
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Extract this zip file to your ..."Documents"\"Arma Profile"\"Profile Name"\missions folder, and open it from the editor.



How to use this script in your mission:
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There are a few simple steps to set this script up.

1) First create 6 triggers, radio alpha through foxtrot.
Set them to repeatedly, and in each one's "On Activation" field put:

     ["X"] exec "arty.sqs"

Changing the X to the letter for each radio (A for Alpha, B for Bravo, C for charlie etc...).
The letters must be in caps.

2) Create an empty marker.  Give it a name, the default is "target", but you can use whatever you want,
just remember to change it in the options file.  You can type something in the text box if you'd like,
but it is not necessary.

3) Create a friendly unit to act as the artillery's radio. Give this unit a name, the default is "arty",
 but again you can use whatever name you want, just don't forget to change it in the options file.
You can kill this unit to disable artillery support. Its also a good idea to put this unit in a safe place.

4) You will need to create an init.sqs or copy the one from the sample mission, and place this line in it:

     [] exec "arty_options.sqs"

You can edit the options in the "arty_options.sqs" file if you want, or stick with the defaults. 



Using the artillery in the mission:
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Use the radio commands (avialable on the radio in the map or by hitting 0-0).  The first and only command you'll see is "Mark Target".  Press this option, then click a spot on the map to mark the target.  You will now see a different set of options on the radio:

1 Target Marked - Marks the target and display the firing options
2 Clear Target  - Clears the target

After you have mrked the target area you want shelled, hit option 1 (Target Marked).  You will now have the following commands available:

1 Single Salvo    - Fires a single salvo
2 Fire for Effect - Fires continuously until ordered to cease fire
3 Smoke on Target - Marks the area with smoke
4 Light up Target - Fires a flares to light up the area at night
5 Drop AT Mines   - Drop anti-tank mines in the area
6 Clear Target    - Clears the target allowing you to redesignate a new target



Original Script Credits:
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Email: v8dodge@yahoo.com
URL:   http://ofp-reaper.shorturl.com/
       http://home.cablelynx.com/~jchaney/ofp

Adaptation Credits:
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SoLo
Email: comarsky@hotmail.com
