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************************* ARMA WARFARE 1.1 BETA README *****************************
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Copyright  2008 [http://www.bistudio.com Bohemia Interactive].  All rights reserved.

This archive contains interim update of ArmA Warfare to version 1.1 

'''YOU CAN BUY AND DOWNLOAD ARMA: GOLD EDITION (THE ORIGINAL GAME ARMED ASSAULT / COMBAT OPERATIONS INCLUDING THE OFFICIAL EXPANSION PACK QUEEN'S GAMBIT) VERSION 1.08 NOW DIRECTLY FROM THE DEVELOPERS AT SPROCKETIDEA.COM'''

===SYSTEM REQUIREMENTS===

* ANY ORIGINAL VERSION OF ARMA 1.14.

Visit [http://www.armedassault.com/dwnl_update.html updates section at armedassault.com] to update your ArmA as necessary.

===HOW TO INSTALL ARMA WARFARE 1.1===

If you want to host a game with ArmA Warfare 1.1, you need to copy WarfareV11beta.SaraLite.pbo (or (Warfare32V11beta.SaraLite.pbo
 for 32 player version) to your MPMissions folder in the main server game directory (default is c:\program files\bohemia interactive or c:\program files\atari). Clients do not need to install the mission as it should be downloaded from the server automatically.

===NEW FEATURES===

====Team Status====
In the Team Menu, click on Team Status. You can see
the condition of your troops and disband them and to unflip vehicles.

====Command Teams====
You can respawn an AI team back at the base by
selecting it and clicking the Respawn button.


==MANUAL ERRATA==

Warfare 1.1 changes pricing of the following items to:

$9000 - KA50
$8000 - AH1Z
$2500 - M119/D30
2000 Supplies - Aircraft Factory


===CHANGELOG===

Changes:
 * Fast Travel safety check for enemy presence now slightly less strict.
 * Now requires enough supplies to deploy MHQ when packing up.
 * Restricted deploying MHQ too close to a town depot.
 * Increased Aircraft Factory cost to 2000 supplies.
 * Increased KA50 cost to $9000.
 * Increased AH1Z cost to $8000.
 * Increased artillery cost to $2500.
 * Increased delay between fire missions to 4 minutes.
 * Increased town/camp capture rewards by 50%.
 * Decreased kill rewards by 50%.
 * Increased starting distance between sides by 50%.
 * Increased salvager travel distance.
 * Added respawn AI team option to Command Teams UI.
 * Added Unflip vehicles option to Team Menu.
 * Added Disaband Unit option to Team Menu.
 * Added Team Status to Team Menu.
 * Fixed JIP bug where player would receive money if joining a slot used by a previous player.
 * Fixed JIP bug where player did not see current status of captured depots and camps.
 * Possible fix for end-game bug when packing MHQ.