OVERVIEW:
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Mission Name: Team Alcazar
Game mode: COOP (2-10)
Addon's required: RHS_RF_Units_AndWeapons v2.0 / Sandbagfix1.1 by Raedor
Respawn: "GROUP".
Short one line mini description (for listings): Assaulting US fortification.

Features: BAS framework
	  Kegetys spectator script
	  Trenches1.1
	  Improvised Explosive Device Script
	  Selectable weather and time
	  Selectable AI skill	

DETAILS:
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Difficulty: medium
Supports SP: MP only,
Cadet/Veteran mode variation: None
Playable side: OPFOR
Island/towns: Benoma/Alcazar
Core game style: Assault
Scale: Small
Duration: about 40 mins
Weather/Time: selectable


FILE DETAILS:
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Mission created by: Wittmann Ka-Tet
Mission Version: 1.0
Release Date: 20 September 2007

Intro/Outro:  Intro/short outro
Briefings: Full briefing, notes & tickable objectives
Created for Arma version: 1.8
Testing: Tested on dedicated server with 4 players.
Size: (eg: 390kb)
Screenshots: <Alca3.jpg> <T_Alca.jpg>(image or link or thumbnail link)


SCENARIO:
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Detailed scenario description/objectives:

Alcazar hill has been taken over by US soldiers whilst SLA troops are occupied in southern region. Luckily a 10 man team of russian marines have been rehearsing in nearby area and are called in to sort out the humiliating situation.Backside of hill is rumoured being rigged with traps so approaching will be difficult.

- Stage 1: Report to SLA HQ for orders
- Stage 2: HIDDEN


Story/background: 

INSTALLATION:
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Standard:
- For Multi Player, copy the pbo file(s) to .\ArmA\MPMissions (installation) folder.



ISSUES:
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- Firing G22 sniper rifle modification will cause error message at first shot but not after that. Reason unknown.


FUTURE PLANS:
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-


REVISISON NOTES:
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1.0 - 20.Sep.2007 - Initial release.




LEGAL DISCLAIMER:
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This mission is distributed without any warranty.


CREDITS & THANKS:
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- BIS/BIA for their great simulators.
- .BAs-f_framework.Blanco for "Trenches1.1".Improvised Explosive Device Script by Jeevz.Kegetys for spectating script.