The Triple Blow v1.06
by Mandoble 2007


Mission type: SP or MP COOP up to 20 players.
Objetive: Flee from Sahrani.
Mission behaviour: Attack, retreat, sneak, defend.
Languages: Spanish and English.
Map: Sahrani.
Time: dawn and dusk.
Weather: First random, at the end cloudy/foggy.
Side: BLUFOR.
Play time: 2 ~ 3 hours depending on the way you decide to flee from Sahrani.
Addons: None.

SP options: 
	Unlimited but not continuous saves via radio, you need to wait some minutes between a save and another.
	Two dificulty levels which affect enemy skill level, player's group/ammo boxes weaponry and save delay.
        Regroup action to pack the units in the group after some of them die.
        Intro available only in SP mode.


MP options: 
	
	3, 5, 7 or 10 deaths allowed per player, once exceeded by any player the game is lost.
	Two dificulty levels which affect enemy skill level and player's group/ammo boxes weaponry .
        Respawn with current equipment near death position for players, playable AI is lost when dead. 
        JIP allowed.
        Regroup action for group leader to pack the units in the group after some of them die.
        Mark position action available for any player, its position and name will blink on the map for several seconds.
        Make me leader action, in case the leader leaves the game, another player might take the control of the group.
        Leave leadership action, the leader allows other players to take control of the group.


Introduction:
You are the last survivors of the Mataredo battle. With your long range radio equipment destroyed your HQ might pretty well think all of you are dead or captives. You must find a way to contact your HQ and leave Sahrani.
So far your best option is to reach Antigua Island and wait there for rescue choppers, but first of all you must use a long range transmitter, and the only one nearby is inside an armor base.

To install: 
	For SP mode, place the pbo file in your ArmA\Missions folder.
	For MP mode, place the pbo file in your ArmA\MPMissions folder.


Thanks to Aker for extensive betatesting and thanks to Hoz for English corrections.


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