OVERVIEW:
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Mission Name: Hills have eyes 2
Game mode: COOP (1-14)
Addon's required: -
Respawn: "REVIVE AI-disabled 0.2i"

Short one line mini description (for listings): Clear Devil's Castle

Features: norrins revive AI-disabled,UPS,vehicle respawn,satellite script,ammocrate filler.


DETAILS:
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Difficulty: Hard
Supports SP: MP only,
Cadet/Veteran mode variation: None
Playable side: US 
Island/towns:Chernarus /Gvodzno-Devil's Castle 
Core game style:infantry 
Scale: medium
Duration: about 90 mins
Weather/Time: Selectable 


FILE DETAILS:
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Missions created by: VanhA-ICON
Mission Versions: 1.0b
Release Date: 22 July 2009

Intro/Outro:  no / no
Briefings: Full briefing, notes & tickable objectives
Created for Arma2 version: 1.02
Testing:**
Size: (eg: 640kb)
Screenshots: <Hills2.jpg/devi2.jpg> (image or link or thumbnail link)


SCENARIO:
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Detailed scenario description/objectives:
- Stage 1: Secure the Devil's Castle 
- Stage 2: Blow up enemy radar mast





Story/background:

After tedious fighting the remaining russian forces have been pocketed at Devil's Castle.They are exhausted but still possess enough firepower to endanger the region.

A joint effort with local guerillas to eliminate the presence of Russian troops in Devil's Castle
Assets: *Weapons in a civil truck.*Chopper.*And our very own satellite.
By request of locals ,destroy also the radar which is causing local soap not showing up in telly.



INSTALLATION:
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Standard:
- For Multi Player, copy the pbo file(s) to .\ArmA2\MPMissions (installation) folder.
- 



ISSUES:
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- 

FUTURE PLANS:
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- 


REVISISON NOTES:
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1.0 - 10.July.2009
1.0b- 22.July.2009 Script fixes by Xeno





LEGAL DISCLAIMER:
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These missions are distributed without any warranty.


CREDITS & THANKS:
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- BIS/BIA for their great simulators.
- ICON squad for test assistance
- AI-disabled Revive by norrin
- vehicle respawn by Tophe
- UPS by Kronzky 
- Ammo crate filler by Monty
- Satellite script by Vienna
- Special thanks to Xeno for locating script errors.