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--- CO12 ACE Operation Icarus ---
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Mission creator; ]NTRUDER ( intruder@xsys-clan.se )
Release Date: 19 February 2010
Mission Version: 1.00
Created for ArmA 2 version: 1.05
Testing: Tested on [XSYS] dedicated server and hosting/playing on my local machine.
Mods needed: Quesh-Kibrul, FFAA terrorists, British 3rd Para, UKF Weapons, CBA, ACE, ACEX
Size: 151 kb


HIGHLIGHTS:
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- Story takes place after the events in 'Operation Roadfighter'
- 4 objectives (securing villages, destroying enemy assets etc.)
- Progressive respawns activated after completing objectives
- ACE Wound system
- Enemy AI: random probability of presence for replayability
- Civilians/wildlife
- Vehicle respawn
- Full briefing, notes and tickable objectives


STORY/BACKGROUND:
-----------------

The recent US army operation in the Iraqi city of Quesh-Kibrul was successful, and US forces 
now control the city and it's industrial areas to the west. The small island to the southeast 
is controlled by British forces. 
However, the city of Quesh-Kibrul and the US bases in the area are targeted by accurate mortar 
fire coming from the northeast. It is believed that the enemy have mortar positions in the 
village of Qom-Islapete. 
To make matters worse the enemy got their hands on 25 Stinger missiles after an ambush last 
week on a US supply convoy. This means that no air support is available in this area until those 
rockets are found and destroyed. 
-First of all elements of the British 3rd Parachute Battalion must secure two small villages in 
grid BJ89 and BH87. 
-Locate and destroy the trucks with the Stingers to open up the skies for coalition 
aircraft again. US forces captured a prisoner in the battle of Quesh-Kibrul and during the 
interrogations it became clear that the industrial site of Tum-les-briz is the best place to 
start searching. 
-Find and destroy the mortars somewhere in or around the village of Qom-Islapete. 
Note that there are still some civilians occupying the area and civilian casualties must be 
avoided at all cost.


PROGRESSIVE RESPAWNS:
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Ammo boxes spawning at completed objectives contain rucks, SMAWs and TAC-50 ammo (in addition 
to their default load)


INSTALLATION:
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- copy the pbo file(s) to ..\ArmA2\MPMissions (installation) folder.


KNOWN ISSUES:
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n/a


FUTURE PLANS:
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Possibly incorporate the P:UKF Landrover Pack (to replace the Offroads).


REVISISON NOTES:
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1.00 - 19.February.2010
- replaced the British RMC units with the British 3rd Para units
- tweaked placement of enemy units in key positions
- added more radio messages
- minor briefing changes
0.92 - 4.January.2010
First release


LEGAL DISCLAIMER:
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This mission is distributed without any warranty. Not intended for commercial or military use.
Should you want to use my mission as a template for your own mission, please mention my name in the credits :)


CREDITS & THANKS:
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- BIS  for the amazing OFP/ArmA series
- ACE team for the mighty ACE mod
- FFAA mod team for their evil looking terrorists
- Floosy for his beautiful Quesh-Kibrul map
- Schancky & STALKERGB for their excellent British 3rd Para units
- P:UKF for the deadly UKF Weapons Pack
- Tophe  for his Simple Vehicle Respawn script
- Armaholic for being the coolest ArmA site out there
- BIS forums and OFPEC for inspiration and neat scripts
- [XSYS] clan members and 'hangarounds' for testing and valueable inputs



HAVE FUN PLAYING!!
/ ]NTRUDER
