Loose Ends
v1.021
By Zipper5
http://zipper5.armaholic.eu/

Made with ArmA II v1.04.60393

Required AddOns: Rellikki's CRA

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Included files:
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SP_LooseEnds_1-021.Chernarus.pbo
ReadMe.txt
loose_ends.jpg (review image)

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Installation:
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Extract the SP_LooseEnds_1-021.Chernarus.pbo file from this archive to your ArmA II missions folder.
(Default location: C:\Program Files\Bohemia Interactive\ArmA 2\Missions)

The mission should then appear under Singleplayer > Scenarios in the ArmA II main menu screen.

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Description:
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Shortly after the end of the USMC operation in Chernarus, Akula Lopotev revamped the lackluster ChDKZ forces with the
help of their Russian friends. They were given new, modern equipment and exceptional training. Lopotev renamed the ChDKZ
to the Chernarussian Red Army, and designated it the official military forces of Chernarus. There was only one thing left for
Lopotev to do, and that was to eliminate the competition. NAPA only have one stronghold left - the town of Zelenogorsk.
And you, are going to lead the operation to clear it.

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Credits:
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- Rellikki for his excellent CRA troop addon
- Kronzky for his UPS script
- OFPEC for all of their tutorials and information on everything to do with BIS' games
- BIS for this excellent game
- Rellikki, SaOk, NightJay0044, Manzilla and mathias_eichinger for beta testing and feedback

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Known issues:
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- AI may not react how you would expect them to. I'm constantly trying to improve it, but it won't always work 100%.
- I don't have any voices for the radio messages, yet. I don't know if I'm going to be able to impliment them in the future.

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Changelog:
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v1.00:
- Initial release

v1.01:
- Improved enemy AI behavior
- Added gear selection

v1.02:
- The mission is now only playable in SP
- Added a new objective
- Removed saveGame after every objective
- Improved enemy AI behavior again
- Added radio messages to improve immersion (voices needed)
- Added fortifications to the town
- Added more enemy units including CDF forces
- Changed overview picture to show new version of CRA units

v1.021:
- Made the mission only end if the Mi24s are also destroyed
- Changed overview picture to show off the units better
- Other minor fixes and changes