----------------------------------------
|          Tu22M3 Backfire             |
|                                      |
|              beta 2                  |
|                                      |
|             by Gnat                  |
|                                      |
|     for Armed Assault II / OA        |
----------------------------------------
	         Feb 2011

Original by Footmunch
Thanks!

Thanks to those who answered my various script,
config and O2 questions too :)


************************************
******      FIRST NOTE       *******
************************************
******     READ IT !!!!      *******
************************************

Its not perfect, its a free user addon!
If you want better, you better fork out money!

************  RANT OVER  ***********


------------------------
---- ACTUAL HISTORY ----
------------------------
Info on the web like;
http://en.wikipedia.org/wiki/Tupolev_Tu-22M


-------------------
---- THE ADDON ----
-------------------
Original OFP addon by Footmunch
Converted and modified to ArmAII from OFP by Gnat
with permissions.
Various changes including refining the 3D model,
merging some textures, adding animations,
adding damage textures, adding wreck model etc etc

OPFOR Air
OPFOR -> Russia -> Air -> Tu22M3 (various)

Takistan Version
Air -> Tu-22m3 Area Attack

Features:
- 2 seater, pilot, gunner
- 2 colour schemes
- Customisable roundels, 3 nationalities.
- Multi source textures into merged format
- Uses Mykes Missilebox addon
- GPS/INS bombing or strike possible
- AI have significantly improved strike/evasion skills
- Optimized sqf scripts
- Random unit numbers
- Damage model and Textures
- Countermeasures


MP Compatible? Should be.
Signature Key Included
Server key at OPFEC

-------------------------
---- REQUIRED ADDONS ----
-------------------------
ArmA2 - Operation Arrowhead
CBA - Extended Event Handlers - XEH
Missilebox V3.1 or above by [GLT]Myke

-------------------------
---- VERSION CHANGES ----
-------------------------
Version 1: Footmunchs original OFP version
Beta 2: Current ArmAII/OA release


-----------------
---- ARCHIVE ----
-----------------
  rkttu22m3.pbo
  rkttu22m3.pbo.Gnat001.bisign
Place above in your Addons folder
Use a Mod folder, not the default Addons folder

  Tu22M3_Backfire_readme_beta2.txt
This text document.

Also includes Demo Single Player Mission;
  Tu22M3Demo1.Takistan.pbo
Place file in ArmA2/Missions folder

---------------------
---- CLASS NAMES ----
---------------------
>> OPFOR <<
Tu-22m3 Anti-Ship - "RKTTU22M3A"
	Armed with: 3xKh22  (includes GPS/INS guidance)
	
Tu-22m3 Precision Attack - "RKTTU22M3B"
	Armed with: 5xKAB1500 8xKAB500 8xKAB250
	
Tu-22m3 Area Attack - "RKTTU22M3C"
	Armed with: 24xFAB500 36xFAB250
	
Tu-22m3 Precision Strike - "RKTTU22M3D"
	Armed with: 6xKh15 2xKh31 (includes GPS/INS guidance)

Tu-22m3 - "RKTTU22M3U"
	Armed with: fakeweapon (Empty for custom loadouts)

>> Takistan <<	
Tu-22m3 Area Attack - "RKTTU22M3E"
	Armed with: 24xFAB500 36xFAB250

>> Wreck
"RKTTU22M3Wreck"

----------------------------
---- SCRIPTING FEATURES ----
----------------------------

>> AI Anti-Dive Bomb
The Fired EH us used to get AI to break off their death-dive
at targets. Plane will either break left or right, or accelerate
away. No parameters for users.

>> Fly Height:
Can be used to regulate AI pilot flying heights. example;
_plane animate ["flyheight",0.26];
0.26 = 260 meters
e.g. For AI flying around mountains, in the INIT field;
this flyInHeight 320; this animate ["flyheight",0.32];

>> Roundels:
[_plane] execvm "\rkttu22m3\scr\skin1.sqf";
skin1 is Russian
skin2 is Takistan
skin3 is Ukranian


------------------------
---- FUTURE CHANGES ----
------------------------
- Cockpit instruments
- More textures
- Fix wheel well miss
- Fix bomb bay size
- Rear gun turret, maybe
- and other stuff, maybe


------------------------
---- N O T E S !!!! ----
------------------------
Please report bugs.

BUGS or UNFINISHED
------------------
- AI can't hit anything with Free Fall Bombs
   Bug with current release of Missilebox.
   Wait for an update
- Gunner can't see inside cockpit   
- Plane invisible or got weird texture
   Not a bug! You must not be running CBA XEH mod.


The author can be contacted at the official forums at:
http://forums.bistudio.com
or gnat666@msn.com

Permission must be sort to use any included material.
NOT for commercial or miltary use with any product
NOT for porting to other games or product etc.

No copyright BIS 3D models used.

=================== Disclaimer: ========================
This is NOT an official Addon. Use it at your own risk.
========================================================
