//==========================================;
//					    ;
//	  Do not edit this file		    ;
//					    ;
//==========================================;


if (isNull player) exitwith {};

if battery_1 then
{
	mission_b1 = mission_b1_c;
	publicvariable "mission_b1";
	ammo_b1 = ammo_b1_c;
	publicvariable "ammo_b1";
	rof_b1 = rof_b1_c;
	publicvariable "rof_b1";
	duration_b1 = duration_b1_c;
	publicvariable "duration_b1";
	dispersion_b1 = dispersion_b1_c;
	publicvariable "dispersion_b1";
};

if battery_2 then
{
	mission_b2 = mission_b2_c;
	publicvariable "mission_b2";
	ammo_b2 = ammo_b2_c;
	publicvariable "ammo_b2";
	rof_b2 = rof_b2_c;
	publicvariable "rof_b2";
	duration_b2 = duration_b2_c;
	publicvariable "duration_b2";
	dispersion_b2 = dispersion_b2_c;
	publicvariable "dispersion_b2";
};

if battery_3 then
{
	mission_b3 = mission_b3_c;
	publicvariable "mission_b3";
	ammo_b3 = ammo_b3_c;
	publicvariable "ammo_b3";
	rof_b3 = rof_b3_c;
	publicvariable "rof_b3";
	duration_b3 = duration_b3_c;
	publicvariable "duration_b3";
	dispersion_b3 = dispersion_b3_c;
	publicvariable "dispersion_b3";
};