//==========================================;
//					    ;
//	  Do not edit this file		    ;
//					    ;
//==========================================;


if (isNull player) exitwith {};
if not isMultiplayer exitwith {};

sleep 10;


if respawn_option then
{
	waituntil {not alive player};

	player removeaction action1;
	player removeaction action2;
	player removeaction action3;
	player removeaction action4;
	player removeaction action5;
	player removeaction action6;
	player removeaction action7;
	player removeaction action8;
	player removeaction action9;
	player removeaction action10;
	player removeaction action11;

	sleep 3;
	waituntil {alive player};
	sleep 1;
	action1 = player addaction ["Open Menu", "artillery_ssp\menu\open.sqf", [], 1, false, false, "", ""];
	sleep 1;
	respawn_menu = [] execvm "artillery_ssp\menu\dead_player.sqf";
};