//==========================================//
//					    //
//	  Do not edit this file		    //
//					    //
//==========================================//


if (isnull player) exitwith{};

if battery_1 then
{
	waituntil {(battery1 getVariable "arty_shotcalled")};
		headquarters sidechat "shot";
		player sideRadio "arty_shot";
};

if battery_2 then
{
	waituntil {(battery2 getVariable "arty_shotcalled")};
		headquarters sidechat "shot";
		player sideRadio "arty_shot";
};

if battery_3 then
{
	waituntil {(battery3 getVariable "arty_shotcalled")};
		headquarters sidechat "shot";
		player sideRadio "arty_shot";
};