//==========================================;
//					    ;
//	  Do not edit this file		    ;
//					    ;
//==========================================;



if (isNull player) exitwith {};

if battery_1 then
{
	if (mission_b1_c == "immediate") then
	{
		if (duration_b1_c <= 1) then
		{
			hintsilent format ["%5 - %1 %3 Round %2 with %4 meters dispersion.", mission_b1_dialog, ammo_b1_c, duration_b1_c, dispersion_b1_c, bat_menu1];
		}
		else
		{
			hintsilent format ["%5 - %1 %3 Rounds %2 with %4 meters dispersion.", mission_b1_dialog, ammo_b1_c, duration_b1_c, dispersion_b1_c, bat_menu1];
		};
	}
	else
	{
		hintsilent format ["%5 - %3 %2 Suppression with %1 Rate of Fire and %4 Meters Dispersion", mission_b1_dialog, ammo_b1_c, duration_dialog_b1, dispersion_b1_c, bat_menu1];
	};
};


if battery_2 then
{
	if (mission_b2_c == "immediate") then
	{
		if (duration_b2_c <= 1) then
		{
			hintsilent format ["%5 - %1 %3 Round %2 with %4 meters dispersion.", mission_b2_dialog, ammo_b2_c, duration_b2_c, dispersion_b2_c, bat_menu2];
		}
		else
		{
			hintsilent format ["%5 - %1 %3 Rounds %2 with %4 meters dispersion.", mission_b2_dialog, ammo_b2_c, duration_b2_c, dispersion_b2_c, bat_menu2];
		};
	}
	else
	{
		hintsilent format ["%5 - %3 %2 Suppression with %1 Rate of Fire and %4 Dispersion", mission_b2_dialog, ammo_b2_c, duration_dialog_b2, dispersion_b2_c, bat_menu2];
	};
};

if battery_3 then
{
	if (mission_b3_c == "immediate") then
	{
		if (duration_b3_c <= 1) then
		{
			hintsilent format ["%5 - %1 %3 Round %2 with %4 meters dispersion.", mission_b3_dialog, ammo_b3_c, duration_b3_c, dispersion_b3_c, bat_menu3];
		}
		else
		{
			hintsilent format ["%5 - %1 %3 Rounds %2 with %4 meters dispersion.", mission_b3_dialog, ammo_b3_c, duration_b3_c, dispersion_b3_c, bat_menu3];
		};
	}
	else
	{
		hintsilent format ["%5 - %3 %2 Suppression with %1 Rate of Fire and %4 Dispersion", mission_b3_dialog, ammo_b3_c, duration_dialog_b3, dispersion_b3_c, bat_menu3];
	};
};