
	Vietnam: The Experience

v1.5.26 upgrade. 05-30-13.

Unpack this upgrade on your vte_dev/ mod directory. This is the -mod directory name you run VTE with, to me its -mod=x\xeh;x\vte_dev so I will unpack this archive into "vte_dev" directory under x dir. Let me illustrate it so there is no confusion

d:\arma2		<- ArmA 2 root dir
d:\arma2\x		<- sub directory for MOD's
d:\arma2\x\xeh		<- extendend eventhandlers mod dir.
d:\arma2\x\vte_dev 	<- VTE mod dir.

Wether you have x mod sub directory is entirely up to you, most users don't (they prefer the horrible @VTE system).


	Install

1) install vietnam_the_experience_v1.5.7z
2) install VTE_v1.5.25_upgrade.7z
3) execute run_v1.5.26_upgrade.bat file in vte_dev dir.


If the bat file doesn't locate the addons\vte*.pbo or xdelta3 files, it will notify you and abort without modifying any files. Please run the .bat file as administrator access, otherwise there might be problems.

If you have any problems, you can contact me by PM in PMC forums. I have email notificator on so usually my answers are very quick. Or you can chat with the dev team on IRC in irc.quakenet.org server in #WrpTool channel.

Hope to see you all in the PMC Tactical dedicated server (filter for "PMC" or "VIETNAM") for some multiplayer fun :)

--- fixes v1.5.26
- terrains centerposition values changed to real dead center of the map position
- vte 25km demo seabed satellite texture added (whole sat is work in progress)
- btr50 new model added from banana
- remington 11-48 added from banana.
- tango atc boat added from banana.
- thompson new model added from banana.
- vte intro new cutscene added from banana.
- vte intro terrain's cutscene had annoying firefight, fixed.
- ia drang satellite texture edited to remove the ugly jagged edges from sand terrain type.
- ia drang base texture layer size increased from 50m to 100m.

May 30th, 2013.
http://tactical.nekromantix.com/
Snake Man, PMC.
