## AGS Buildings Pack
version 2.0 (25-01-2006)

1. Credits

> Agent Smith - models, config, textures

> I would like to thank the following persons for their help:

> phaeden | parking lot ground textures
> Silesian | helipad texture

> Special thanks to Soul Catcher, Lupus[WD] and others who encouraged me to update this addon. Also thanks and apologies to anyone, whose work has been used anyhow and I've forgotten to include in the readme.

2. Contents

> AGS_build.pbo - main addon file, this goes to your ofp/addons folder
> AGS_port_example.pbo - just a demo island

> This addon contains a full set of various hi-rise city buildings. It comes in WRP-friendly, binarized form. Some of its contents are:

> - 4flr block of flats
> - paved squares
> - cinema
> - 7 office buildings and skyscrapers
> - NEW! sidewalks and various street pieces
> - NEW! hospital

> This addon is backwards compatibile with previous version.

> The Operation Flashpoint v.1.85 or above is required. No additional addons are required.

3. Frequently Asked Questions - read BEFORE you ask: Q: What's new in version 2.6? A: - sidewalks in roads/ and sw2/ subfolder - hospital (AGS_hospital.p3d)
- paved squares (AGS_plaza*.p3d)
- parking lot ground textures
- some textures improved

Q: What's new in version 2.51?
A:
- cfgMaterials class names fixed
- all models -> fixed faces lighting
- sharp & smooth edges where applicable
- many texture fixes and swaps
- additional visual LODs added to all models
- all models should have shadows now
- invisible faces removed (poly count down by 30-60%)
Q: Can I use these objects on my island?
A: Yes, that's what they're made for. You DO NOT need to ask anybody for permission to do that.
Q: Are you going to make custom editor icons?
A: No, these objects are intended for use mainlt in WRPTool and other WRP editors. Therefore, I'm not going to spend my time doing this.
Q: I don't see the specular lighting effects!
A: Make sure you have HWTL on and you've NOT switched Pixel Shaders off.
Q: Can I redistribute this pack with my island archive?
A: Yes, but you MUST include complete readmes and EULA! Make sure to familiarize yourself with EULA too.
Q: Can I use textures from this pack to make my own addons?
A: Answered in EULA.
Q: I would like to put this addon INTO my island's pbo file. Can I do that?
A: No. Contact me if in doubt.
Q: Can I retexture / remake the models? Can I get MLOD files?
A: Answered in EULA. Contact me if you want to receive MLOD models.

4. Contact me at:

> Agent Smith @ BIS Forum

Copyright 2003-2006 by Agent Smith