_ppos = getPos _this
_px=_ppos select 0
_pz=_ppos select 1

#loop
_camera = "camera" camCreate [_px+1, _pz+1, 2 ]
;_camera camCommand "manual on"
;_camera camCommand "inertia off"
_camera cameraEffect ["internal","back"]
_camera camSetTarget _this
_camera camCommit 0
@MAP_endRespCam || _camera!=_camera

_this cameraEffect ["terminate","back"]
camDestroy _camera
exit