? !(local svCheck): exit

? plDestrT: exit

_b1="bomb" createVehicle [0,0,2]
_b2="bomb" createVehicle [0,0,2]
_b3="bomb" createVehicle [0,0,2]

~0.1

_b1 setPos getPos Bombe1; _b2 setPos getPos Bombe2; _b3 setPos getPos Bombe3
~0.1
_b1 setDammage 1; _b2 setDammage 1; _b3 setDammage 1

exit