// SOME RADIO
class Words
		{
		micOut[]={"Mic_Out1"};
		micOut1[]={"static\over01"};
		micOut2[]={"static\over02"};
		micOut3[]={"static\over03"};
		loop[]={"static\loop"};
		beepBeep[]={"beep"};
		pause[]={"empty01sec"};
		xmit[]={"beep"};
		switchTo[]={""};
		mgun[]={"weapons\mgun"};
		heat[]={"weapons\sabot"};
		shell[]={"weapons\heat"};
		weapon[]={"weapons\weapon"};
		all[]={""};
		allGroup[]={""};
		zero[]={""};
		one[]={""};
		two[]={""};
		three[]={""};
		four[]={""};
		five[]={""};
		six[]={""};
		seven[]={""};
		eight[]={""};
		nine[]={""};
		ten[]={""};
		eleven[]={""};
		twelve[]={""};
		zerolong[]={""};
		alpha[]={""};
		bravo[]={""};
		charlie[]={""};
		delta[]={""};
		echo[]={""};
		foxtrot[]={""};
		golf[]={""};
		hotel[]={""};
		india[]={""};
		juliet[]={""};
		kilo[]={""};
		lima[]={""};
		mike[]={""};
		november[]={""};
		oscar[]={""};
		papa[]={""};
		quebec[]={""};
		romeo[]={""};
		sierra[]={""};
		tango[]={""};
		uniform[]={""};
		victor[]={""};
		whiskey[]={""};
		xray[]={""};
		yankee[]={""};
		zulu[]={""};
		whiteTeam[]={""};
		redTeam[]={""};
		greenTeam[]={""};
		blueTeam[]={""};
		yellowTeam[]={""};
		at10[]={""};
		at11[]={""};
		at12[]={""};
		at1[]={""};
		at2[]={""};
		at3[]={""};
		at4[]={""};
		at5[]={""};
		at6[]={""};
		at7[]={""};
		at8[]={""};
		at9[]={""};
		dist50[]={""};
		dist100[]={""};
		dist200[]={""};
		dist500[]={""};
		dist1000[]={""};
		dist2000[]={""};
		far[]={""};
		north[]={""};
		northEast[]={""};
		east[]={""};
		southEast[]={""};
		south[]={""};
		southWest[]={""};
		west[]={""};
		northWest[]={""};
		ambulance[]={"vehicles\ambulance"};
		apc[]={"vehicles\apc"};
		boat[]={"vehicles\boat"};
		car[]={"vehicles\car"};
		crew[]={"vehicles\crew"};
		chopper[]={"vehicles\chopper"};
		man[]={"vehicles\man"};
		machineGunner[]={"vehicles\machinegunner"};
		medic[]={"vehicles\medic2"};
		missileSoldier[]={"vehicles\atsoldier"};
		officer[]={"vehicles\officer"};
		pilot[]={"pilot"};
		plane[]={"vehicles\plane"};
		ship[]={"vehicles\ship"};
		soldier[]={"vehicles\soldier"};
		sniper[]={"vehicles\sniper"};
		tank[]={"vehicles\tank"};
		truck[]={"vehicles\truck"};
		tractor[]={"vehicles\tractor"};
		vehicle[]={"vehicles\vehicle"};
		specNas[]={"vehicles\spetznatz"};
		blackOp[]={"vehicles\blackop"};
		abrams[]={"vehicles\abrams"};
		blackhawk[]={"vehicles\blackhawk"};
		cobra[]={"vehicles\cobra"};
		jeep[]={"vehicles\jeep"};
		m113[]={"vehicles\m113"};
		m60[]={"vehicles\m60"};
		thunderbolt[]={"vehicles\thunderbolt"};
		BMP[]={"vehicles\bmp"};
		mi17[]={"vehicles\mi17"};
		hind[]={"vehicles\hind"};
		scudLauncher[]={"vehicles\scudlauncher"};
		T55[]={"vehicles\T55"};
		T72[]={"vehicles\T72"};
		T80[]={"vehicles\T80"};
		shilka[]={"vehicles\shilka"};
		UAZ[]={"vehicles\UAZ"};
		object[]={"object"};
		bunker[]={"objects\bunker"};
		building[]={"objects\building"};
		bush[]={"objects\bush"};
		chapel[]={"objects\chapel"};
		church[]={"objects\church"};
		cross[]={"objects\cross"};
		depot[]={"objects\depot"};
		forest[]={"objects\forest"};
		fuelStation[]={"objects\fuelstation"};
		helipad[]={"objects\helipad"};
		hospital[]={"objects\hospital"};
		house[]={"objects\house"};
		repairDepot[]={"objects\repairdepot"};
		rock[]={"objects\rock"};
		tree[]={"objects\tree"};
		enemy[]={"people\enemy"};
		friendly[]={"people\friendly"};
		civilian[]={"people\civilian"};
		resistance[]={"people\resistance"};
		unknown[]={"people\unknown"};
		IsDown[]={"isdown"};
		Damned[]={""};
		OhNo[]={""};
		Injured[]={"injured"};
		StatusRed[]={"statusred"};
		outOfFuel[]={"outoffuel"};
		outOfAmmo[]={"outofammo"};
		fuellow[]={"fuellow"};
		ammoLow[]={"ammolow"};
		position[]={""};
		thisIs[]={""};
		takingCommand[]={"takingcommand"};
		ISayAgain[]={""};
		out[]={"out"};
		over[]={"over"};
		ready[]={""};
		waiting[]={""};
		negative[]={"negative"};
		readyToFire[]={"readytofire"};
		cannotFire[]={"cannotfire"};
		canNotGetThere[]={"cantgetthere"};
		needMedic[]={"medic"};
		needAmmo[]={"needammo"};
		needFuel[]={"needFuel"};
		needRepairs[]={"needRepairs"};
		supporting[]={"supporting"};
		requestSupport[]={"requestsupport"};
		form[]={"form"};
		column[]={"column"};
		StageredColumn[]={"staggeredcolumn"};
		Wedge[]={"wedge"};
		EchelonLeft[]={"echelonleft"};
		EchelonRight[]={"echelonright"};
		Vee[]={"vee"};
		Line[]={"line"};
		formColumn[]={"column"};
		formStageredColumn[]={"staggeredcolumn"};
		formWedge[]={"wedge"};
		formEchelonLeft[]={"echelonleft"};
		formEchelonRight[]={"echelonright"};
		formVee[]={"vee"};
		formLine[]={"line"};
		Careless[]={"careless"};
		AtEase[]={"atease"};
		StayAlert[]={"stayalert"};
		Danger[]={"danger"};
		FireAtWill[]={"fireatwill"};
		WeaponsFree[]={"weaponsfree"};
		GoGoGo[]={"gogogo"};
		HoldFire[]={"holdfire"};
		CeaseFire[]={"ceasefire"};
		DontFire[]={"dontfire"};
		engage[]={"engage"};
		engageAtWill[]={"engageatwill"};
		disengage[]={"disengage"};
		goProne[]={"goprone"};
		hitTheDirt[]={"hitthedirt"};
		getDown[]={"getdown"};
		standUp[]={"standup"};
		keepLow[]={"keeplow"};
		Advance[]={"advance"};
		StayBack[]={"stayback"};
		FlankLeft[]={"flankleft"};
		FlankRight[]={"flankright"};
		FireAt[]={"fireat"};
		Are[]={""};
		Is[]={""};
		WaitForMe[]={"waitforme"};
		Watch[]={"watch"};
		scanHorizon[]={"scanhorizon"};
		NoTarget[]={"notarget"};
		KeepFormation[]={"keepformation"};
		TakeWeaponFrom[]={"takeweaponfrom"};
		TakeMagazineFrom[]={"takemagazinefrom"};
		ReportStatus[]={"reportstatus"};
		MoveTo[]={"moveto"};
		GoTo[]={"goto"};
		HealAt[]={"healat"};
		repairAt[]={"repairat"};
		refuelAt[]={"refuelat"};
		rearmAt[]={"rearmat"};
		returnToFormation[]={"returntoformation"};
		fallBackIntoFormation[]={"fallbackintoformation"};
		follow[]={"follow"};
		attack[]={"attack"};
		mount[]={"getin"};
		getin[]={"getin"};
		boardIn[]={"boardin"};
		board[]={"board"};
		disembark[]={"disembark"};
		stop[]={"halt"};
		halt[]={"halt"};
		hide[]={"takecover"};
		takeCover[]={"takecover"};
		engaging[]={""};
		attacking[]={""};
		iAmOnHim[]={""};
		roger[]={""};
		movingOn[]={""};
		onTheWay[]={""};
		target[]={"target"};
		forward[]={"forward"};
		backward[]={"reverse"};
		reverse[]={"reverse"};
		fast[]={"fast"};
		slow[]={"slow"};
		left[]={"left"};
		right[]={"right"};
		fire[]={"fire"};
		gunner[]={""};
		commander[]={""};
		driver[]={""};
		iVeGotHim[]={"ivegothim"};
		isHistory[]={"ishistory"};
		contact[]={"contact"};
		underFire[]={"underfire"};
		clear[]={"clear"};
		whereAreYou[]={"whereareyou"};
		repeat[]={"repeat"};
		stealth[]={"stealth"};
		};
