version=11;
class Mission
{
	addOns[]=
	{
		"MTYC47",
		"bas_cargolight",
		"eca_c47p",
	};
	addOnsAuto[]=
	{
		"MTYC47"
	};
	randomSeed=9989123;
	class Intel
	{
		briefingName="C-47 Paratroop Demo Night";
		startWeather=0.562531;
		hour=20;
		minute=20;
	};
	class Groups
	{
		items=9;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={1897.318359,0.890586,12276.084961};
					azimut=133.956360;
					special="FLY";
					id=0;
					side="WEST";
					vehicle="mtyC47";
					player="PLAYER DRIVER";
					leader=1;
					skill=0.600000;
					text="c47";
					init="[c47] exec ""\mtyc47\startsmoke.sqs""; this flyinheight 150";
				};
				class Item1
				{
					position[]={1076.072388,1.279824,12613.691406};
					azimut=130.000000;
					special="FLY";
					id=40;
					side="WEST";
					vehicle="MTYC47_ai";
					skill=0.600000;
					text="c472";
					init="setviewdistance 1500; this setspeedmode ""limited""";
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={7867.956055,36.344536,8194.511719};
					synchronizations[]={0};
					class Effects
					{
					};
					showWP="ALWAYS";
				};
				class Item1
				{
					position[]={7690.615723,18.444164,4917.533691};
					description="DZ";
					synchronizations[]={1};
					class Effects
					{
					};
					showWP="ALWAYS";
				};
				class Item2
				{
					position[]={7623.623047,1.222025,3100.894531};
					synchronizations[]={2};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2077.229980,24.908888,5143.078125};
					azimut=30.000000;
					id=1;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					text="sol1";
				};
			};
		};
		class Item2
		{
			side="WEST";
			class Vehicles
			{
				items=10;
				class Item0
				{
					position[]={1477.499878,-47.068905,12499.199219};
					azimut=130.000000;
					special="FLY";
					id=12;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item1
				{
					position[]={1490.300049,0.781259,12515.199219};
					azimut=130.000000;
					special="FLY";
					id=13;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item2
				{
					position[]={1522.299927,0.781259,12540.798828};
					azimut=130.000000;
					special="FLY";
					id=14;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item3
				{
					position[]={1547.899902,0.781259,12559.999023};
					azimut=130.000000;
					special="FLY";
					id=15;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item4
				{
					position[]={1567.099854,0.781259,12582.399414};
					azimut=130.000000;
					special="FLY";
					id=16;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item5
				{
					position[]={1592.699829,0.781259,12598.399414};
					azimut=130.000000;
					special="FLY";
					id=17;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item6
				{
					position[]={1615.099976,0.781259,12611.199219};
					azimut=130.000000;
					special="FLY";
					id=18;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item7
				{
					position[]={1643.900024,0.781259,12623.999023};
					azimut=130.000000;
					special="FLY";
					id=19;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item8
				{
					position[]={1666.299927,0.781259,12640.000000};
					azimut=130.000000;
					special="FLY";
					id=20;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item9
				{
					position[]={1685.499756,0.781259,12649.598633};
					azimut=130.000000;
					special="FLY";
					id=21;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
			};
		};
		class Item3
		{
			side="WEST";
			class Vehicles
			{
				items=10;
				class Item0
				{
					position[]={1499.899780,0.781259,12476.798828};
					azimut=130.000000;
					special="FLY";
					id=22;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item1
				{
					position[]={1512.699951,0.781259,12492.798828};
					azimut=130.000000;
					special="FLY";
					id=23;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item2
				{
					position[]={1544.699829,0.781259,12518.398438};
					azimut=130.000000;
					special="FLY";
					id=24;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item3
				{
					position[]={1570.299805,0.781259,12537.598633};
					azimut=130.000000;
					special="FLY";
					id=25;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item4
				{
					position[]={1589.499756,0.781259,12559.999023};
					azimut=130.000000;
					special="FLY";
					id=26;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item5
				{
					position[]={1618.299805,0.781259,12579.199219};
					azimut=130.000000;
					special="FLY";
					id=27;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item6
				{
					position[]={1640.699951,0.781259,12591.999023};
					azimut=130.000000;
					special="FLY";
					id=28;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item7
				{
					position[]={1669.500000,0.781259,12604.798828};
					azimut=130.000000;
					special="FLY";
					id=29;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item8
				{
					position[]={1691.899902,0.781259,12620.799805};
					azimut=130.000000;
					special="FLY";
					id=30;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item9
				{
					position[]={1711.099731,0.781259,12630.398438};
					azimut=130.000000;
					special="FLY";
					id=31;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
			};
		};
		class Item4
		{
			side="WEST";
			class Vehicles
			{
				items=8;
				class Item0
				{
					position[]={1531.899780,0.781259,12451.200195};
					azimut=130.000000;
					special="FLY";
					id=32;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item1
				{
					position[]={1544.699951,0.781259,12467.200195};
					azimut=130.000000;
					special="FLY";
					id=33;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item2
				{
					position[]={1576.699829,0.781259,12492.799805};
					azimut=130.000000;
					special="FLY";
					id=34;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item3
				{
					position[]={1621.499756,0.781259,12534.400391};
					azimut=130.000000;
					special="FLY";
					id=36;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item4
				{
					position[]={1602.299805,0.781259,12512.000000};
					azimut=130.000000;
					special="FLY";
					id=35;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item5
				{
					position[]={1650.299805,0.781259,12553.600586};
					azimut=130.000000;
					special="FLY";
					id=37;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item6
				{
					position[]={1672.699951,0.781259,12566.400391};
					azimut=130.000000;
					special="FLY";
					id=38;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
				class Item7
				{
					position[]={1701.500000,0.781259,12579.200195};
					azimut=130.000000;
					special="FLY";
					id=39;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c47; removeallweapons this";
				};
			};
		};
		class Item5
		{
			side="WEST";
			class Vehicles
			{
				items=11;
				class Item0
				{
					position[]={1447.588989,1.222025,12129.614258};
					azimut=130.000000;
					special="FLY";
					id=42;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item1
				{
					position[]={1419.440430,1.222025,12101.465820};
					azimut=130.000000;
					special="FLY";
					id=41;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item2
				{
					position[]={1466.354614,1.222025,12153.071289};
					azimut=130.000000;
					special="FLY";
					id=43;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item3
				{
					position[]={1480.428711,1.222025,12176.529297};
					azimut=130.000000;
					special="FLY";
					id=44;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item4
				{
					position[]={1503.885986,1.222025,12199.986328};
					azimut=130.000000;
					special="FLY";
					id=45;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item5
				{
					position[]={1522.651611,1.222025,12223.442383};
					azimut=130.000000;
					special="FLY";
					id=46;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item6
				{
					position[]={1550.800171,1.222025,12246.900391};
					azimut=130.000000;
					special="FLY";
					id=47;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item7
				{
					position[]={1569.565796,1.222025,12270.357422};
					azimut=130.000000;
					special="FLY";
					id=48;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item8
				{
					position[]={1597.714233,1.222025,12293.814453};
					azimut=130.000000;
					special="FLY";
					id=49;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item9
				{
					position[]={1621.171387,1.222025,12317.271484};
					azimut=130.000000;
					special="FLY";
					id=50;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item10
				{
					position[]={1644.628540,1.222025,12336.037109};
					azimut=130.000000;
					special="FLY";
					id=51;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
			};
		};
		class Item6
		{
			side="WEST";
			class Vehicles
			{
				items=11;
				class Item0
				{
					position[]={1452.280396,1.222025,12073.317383};
					azimut=130.000000;
					special="FLY";
					id=52;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item1
				{
					position[]={1480.428955,1.222025,12101.465820};
					azimut=130.000000;
					special="FLY";
					id=53;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item2
				{
					position[]={1499.194580,1.222025,12124.922852};
					azimut=130.000000;
					special="FLY";
					id=54;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item3
				{
					position[]={1513.268677,1.222025,12148.380859};
					azimut=130.000000;
					special="FLY";
					id=55;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item4
				{
					position[]={1536.725952,1.222025,12171.837891};
					azimut=130.000000;
					special="FLY";
					id=56;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item5
				{
					position[]={1555.491577,1.222025,12195.293945};
					azimut=130.000000;
					special="FLY";
					id=57;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item6
				{
					position[]={1583.640137,1.222025,12218.751953};
					azimut=130.000000;
					special="FLY";
					id=58;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item7
				{
					position[]={1602.405762,1.222025,12242.208984};
					azimut=130.000000;
					special="FLY";
					id=59;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item8
				{
					position[]={1630.554199,1.222025,12265.666016};
					azimut=130.000000;
					special="FLY";
					id=60;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item9
				{
					position[]={1654.011353,1.222025,12289.123047};
					azimut=130.000000;
					special="FLY";
					id=61;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item10
				{
					position[]={1677.468506,1.222025,12307.888672};
					azimut=130.000000;
					special="FLY";
					id=62;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
			};
		};
		class Item7
		{
			side="WEST";
			class Vehicles
			{
				items=7;
				class Item0
				{
					position[]={1499.194702,1.222025,12049.860352};
					azimut=130.000000;
					special="FLY";
					id=63;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item1
				{
					position[]={1527.343262,1.222025,12078.008789};
					azimut=130.000000;
					special="FLY";
					id=64;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item2
				{
					position[]={1560.182983,1.222025,12124.923828};
					azimut=130.000000;
					special="FLY";
					id=65;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item3
				{
					position[]={1602.405884,1.222025,12171.836914};
					azimut=130.000000;
					special="FLY";
					id=67;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item4
				{
					position[]={1630.554443,1.222025,12195.294922};
					azimut=130.000000;
					special="FLY";
					id=68;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item5
				{
					position[]={1649.320068,1.222025,12218.751953};
					azimut=130.000000;
					special="FLY";
					id=69;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
				class Item6
				{
					position[]={1677.468506,1.222025,12242.208984};
					azimut=130.000000;
					special="FLY";
					id=70;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
			};
		};
		class Item8
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1583.640259,1.222025,12148.380859};
					azimut=130.000000;
					special="FLY";
					id=66;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this moveincargo c472; removeallweapons this";
				};
			};
		};
	};
	class Vehicles
	{
		items=10;
		class Item0
		{
			position[]={7689.593262,24.996401,5079.578613};
			id=2;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item1
		{
			position[]={7689.593262,19.042253,4993.569824};
			id=3;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item2
		{
			position[]={7689.593262,27.250980,5143.702637};
			id=4;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item3
		{
			position[]={7690.829590,19.416857,4929.370605};
			id=5;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item4
		{
			position[]={7702.826660,16.710001,4915.922363};
			id=6;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item5
		{
			position[]={7690.723145,17.707466,4903.817871};
			id=7;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item6
		{
			position[]={7677.946777,20.199430,4916.197754};
			id=8;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item7
		{
			position[]={7689.593262,32.288074,5235.096191};
			id=9;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item8
		{
			position[]={7689.593262,33.978882,5306.421387};
			id=10;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
		class Item9
		{
			position[]={7685.984863,30.500978,5391.806152};
			id=11;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this inflame true";
		};
	};
	class Markers
	{
		items=1;
		class Item0
		{
			position[]={7691.566895,18.301113,4917.046387};
			name="CDZ1";
			text="Drop Zone";
			type="Marker";
			colorName="ColorGreen";
		};
	};
	class Sensors
	{
		items=15;
		class Item0
		{
			position[]={1337.131714,1.236939,5428.108398};
			a=0.000000;
			b=0.000000;
			activationBy="ALPHA";
			repeating=1;
			age="UNKNOWN";
			text="ejectParaSoldiers.sqs";
			expActiv="[c47] exec ""\mtyc47\EjectParaSoldiers.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={1336.703979,8.151431,5324.079102};
			a=0.000000;
			b=0.000000;
			activationBy="BRAVO";
			age="UNKNOWN";
			text="quickeject.sqs";
			expActiv="[c47] exec ""\mtyc47\quickeject.sqs""";
			class Effects
			{
			};
		};
		class Item2
		{
			position[]={7862.138672,33.556774,8192.279297};
			a=100.000000;
			b=100.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				condition="rue";
				titleEffect="PLAIN DOWN";
			};
			synchronizations[]={0};
		};
		class Item3
		{
			position[]={7689.429199,18.700188,4918.667480};
			a=100.000000;
			b=100.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
			};
			synchronizations[]={1};
		};
		class Item4
		{
			position[]={3982.334473,240.302689,10085.518555};
			a=2000.000000;
			angle=134.694000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="Use the action Menu at the bottom of the screen to drop the paratroops. NOTE all units in cargo pos will be droped";
			};
		};
		class Item5
		{
			position[]={1339.221313,14.656090,5231.477539};
			a=0.000000;
			b=0.000000;
			activationBy="CHARLIE";
			repeating=1;
			age="UNKNOWN";
			text="Disable Eject Action";
			expActiv="c47 Animate [""cancelpara"", 1];";
			class Effects
			{
			};
		};
		class Item6
		{
			position[]={1341.738403,22.090637,5148.410156};
			a=0.000000;
			b=0.000000;
			activationBy="DELTA";
			repeating=1;
			age="UNKNOWN";
			text="Enable Eject Action";
			expActiv="c47 Animate [""cancelpara"", 0];";
			class Effects
			{
			};
		};
		class Item7
		{
			position[]={7641.025879,41.120953,7523.037598};
			a=2000.000000;
			angle=180.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="Approach the Drop Zone.";
			};
		};
		class Item8
		{
			position[]={7716.698242,51.867943,3998.191650};
			a=1000.000000;
			angle=180.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="When you are finished restart the mission and use the radio commands.";
			};
		};
		class Item9
		{
			position[]={7628.485352,1.222025,3085.860352};
			a=100.000000;
			b=100.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
			};
			synchronizations[]={2};
		};
		class Item10
		{
			position[]={7684.059570,66.354324,3599.011475};
			a=1000.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="*Note, the difference between them.";
			};
		};
		class Item11
		{
			position[]={6177.218262,214.668106,8961.214844};
			a=2000.000000;
			angle=128.927994;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="Speed 170, Alt 160";
			};
		};
		class Item12
		{
			position[]={7702.905273,20.054815,3288.053467};
			a=1000.000000;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="You can add them by using addaction command";
			};
		};
		class Item13
		{
			position[]={5333.636230,176.398880,9316.492188};
			a=2000.000000;
			angle=131.858002;
			activationBy="WEST";
			age="UNKNOWN";
			class Effects
			{
				titleType="TEXT";
				titleEffect="PLAIN DOWN";
				title="It will take 15 seconds from the time you issue the command, to the time they jump. ( Start at 1300 out )";
			};
		};
		class Item14
		{
			position[]={7754.104004,71.402863,6202.184570};
			a=2000.000000;
			activationBy="WEST";
			age="UNKNOWN";
			text="quickeject.sqs";
			expActiv="[c472] exec ""\mtyc47\quickeject.sqs""";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=621571;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=2355203;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=7853571;
	class Intel
	{
	};
};
