version=11;
class Mission
{
	randomSeed=5164035;
	class Intel
	{
		startWeather=0.000000;
		forecastWeather=0.000000;
		month=7;
		hour=13;
		minute=0;
	};
	class Groups
	{
		items=1;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={11128.197266,10.741301,1686.824707};
					azimut=-86.015442;
					id=0;
					side="WEST";
					vehicle="SoldierWB";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					init="[this] exec ""showcoords.sqs""  ";
				};
			};
		};
	};
	class Vehicles
	{
		items=2;
		class Item0
		{
			position[]={10949.243164,5.537093,2737.045898};
			id=1;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this setpos [(getpos this select 0),(getpos this select 1),20];this inflame true";
		};
		class Item1
		{
			position[]={10948.709961,5.537093,2711.704834};
			id=2;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this setpos [(getpos this select 0),(getpos this select 1),20];this inflame true";
		};
	};
};
class Intro
{
	randomSeed=10871811;
	class Intel
	{
		startWeather=0.000000;
		forecastWeather=0.000000;
		month=7;
		day=21;
		hour=5;
	};
	class Groups
	{
		items=3;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4805.033691,13.596090,5918.513184};
					azimut=185.120697;
					id=0;
					side="WEST";
					vehicle="SoldierWB";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					text="ap";
					init="ap exec""intro.sqs""";
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={6884.157715,26.523771,6514.568359};
					azimut=175.000000;
					id=1;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.940197;
					text="pc";
				};
			};
		};
		class Item2
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7809.564941,95.764648,7099.659668};
					azimut=195.000000;
					id=2;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					text="pc1";
				};
			};
		};
	};
	class Vehicles
	{
		items=21;
		class Item0
		{
			position[]={8139.562012,40.259964,7745.008789};
			azimut=269.163330;
			id=3;
			side="EMPTY";
			vehicle="Fire";
			leader=1;
			skill=0.600000;
			init="this inflame true";
		};
		class Item1
		{
			position[]={7874.921387,10.590375,8138.228027};
			azimut=195.000000;
			id=4;
			side="EMPTY";
			vehicle="HeliHEmpty";
			leader=1;
			skill=0.600000;
			text="pc2";
		};
		class Item2
		{
			position[]={1814.362549,122.849998,7548.175781};
			azimut=195.000000;
			id=5;
			side="EMPTY";
			vehicle="HeliHEmpty";
			leader=1;
			skill=0.600000;
			text="pc3";
		};
		class Item3
		{
			position[]={7268.186523,43.459797,9924.730469};
			azimut=195.000000;
			id=6;
			side="EMPTY";
			vehicle="HeliHEmpty";
			leader=1;
			skill=0.600000;
			text="pc4";
		};
		class Item4
		{
			position[]={11391.497070,151.500000,9727.243164};
			id=7;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc5";
		};
		class Item5
		{
			position[]={10719.400391,69.900002,9193.375000};
			id=8;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc6";
		};
		class Item6
		{
			position[]={10976.781250,85.110435,8977.432617};
			id=9;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc7";
		};
		class Item7
		{
			position[]={3139.956543,142.000000,4948.099609};
			id=10;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc8";
		};
		class Item8
		{
			position[]={1260.827637,6.156270,6326.849121};
			id=11;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc9";
		};
		class Item9
		{
			position[]={315.288635,15.000000,5278.236328};
			id=12;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc10";
		};
		class Item10
		{
			position[]={9362.624023,187.429993,8124.187012};
			id=13;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc11";
		};
		class Item11
		{
			position[]={9237.166016,165.451019,7568.272461};
			id=14;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc12";
		};
		class Item12
		{
			position[]={2570.391846,47.089043,9152.903320};
			azimut=195.000000;
			id=15;
			side="EMPTY";
			vehicle="HeliHEmpty";
			leader=1;
			skill=0.600000;
			text="pc13";
		};
		class Item13
		{
			position[]={7229.141113,41.722179,9944.419922};
			id=16;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			text="f1";
		};
		class Item14
		{
			position[]={7781.149902,12.000000,8130.715332};
			id=17;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			text="f2";
		};
		class Item15
		{
			position[]={10952.263672,5.537094,2727.855469};
			id=18;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc14";
		};
		class Item16
		{
			position[]={10395.262695,51.295242,2395.194092};
			id=19;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc15";
		};
		class Item17
		{
			position[]={10949.243164,5.537093,2737.291504};
			id=20;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this setpos [(getpos this select 0),(getpos this select 1),20];this inflame true";
		};
		class Item18
		{
			position[]={10948.709961,5.537093,2711.950439};
			id=21;
			side="EMPTY";
			vehicle="Fire";
			skill=0.600000;
			init="this setpos [(getpos this select 0),(getpos this select 1),20];this inflame true";
		};
		class Item19
		{
			position[]={10857.624023,17.175236,1663.031494};
			id=22;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc16";
		};
		class Item20
		{
			position[]={11058.508789,14.300179,1644.307495};
			id=23;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="pc17";
		};
	};
	class Sensors
	{
		items=3;
		class Item0
		{
			position[]={4816.249023,13.774642,5927.559570};
			activationBy="WEST";
			repeating=1;
			timeoutMin=2.000000;
			timeoutMid=2.000000;
			timeoutMax=2.000000;
			age="UNKNOWN";
			class Effects
			{
				soundDet="SeagullSfx";
			};
		};
		class Item1
		{
			position[]={7807.361816,35.406734,7823.093262};
			a=0.000000;
			b=0.000000;
			timeoutMin=120.000000;
			timeoutMid=120.000000;
			timeoutMax=120.000000;
			age="UNKNOWN";
			expCond="true";
			expActiv="f1 inflame true;f2 inflame true;";
			class Effects
			{
			};
		};
		class Item2
		{
			position[]={11119.164063,6.934584,1644.926758};
			a=0.000000;
			b=0.000000;
			repeating=1;
			timeoutMin=40.000000;
			timeoutMid=50.000000;
			timeoutMax=60.000000;
			age="UNKNOWN";
			expCond="true";
			class Effects
			{
				soundDet="SeagullSfx";
			};
		};
	};
};
class OutroWin
{
	randomSeed=2320899;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=16006659;
	class Intel
	{
	};
};
